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SWKsoft

20
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5
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22
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A member registered Nov 03, 2021 · View creator page →

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Cool experience and well achieved corruptions! Having these resource-management elements reminded me a lot to my beloved System Shock 2.

You have to holster the hammer to access the "send" and "discard" buttons.

Thank you very much for your comment!

Excelent concept, plus the UI, sound design, game feel and the graphics are so well achieved. Excellent job!
I've gotta ask you one thing tho, the quantity of each ore is always the same? 'cause it would be very cool to see the amount of combinations and strategies that could be done with a little more randomization or bonuses.

You made some neat level design with just a few mechanics (especially the last one). Great job!

omg  this looks so professional, everything is spot on, the sound design, the graphics, the game feel and the gameplay, great job!
Also, I find it funny how forced yet genius "forge your path" sounds. Like, "why didn't I think of it that way?"

Pretty solid game right here, great job!
While playing I had an idea: It would be cool if there were more buffs, allowing some kind of a "high risk, high reward" playstyle. For example, not buying upgrades during the early-game in order to get the best buffs that will allow me to have some cool bonuses.

This has lots of potential, hope to see the full project someday

You guys absolutely nailed it with the graphics and sound, great job!

(1 edit)

Played it all the way through
I liked the idea, but I would've liked the AI to be more "aggressive" (better rng) to encourage more use of the forge.
Great job

I like the concept, it's always nice to see item organization (or should i say numbers) like resident evil 4.

At the top of the screen there's a chicken who indicates in which direction and how strong the wind is blowing, similar to other games like Worms.

Thanks for your comment!

https://swksoft.itch.io/annhilation

Thanks for the feedback!

There's some issues with the player being able to clip walls in the game :C gotta fix that soon, same with some pacing issues
Thanks for the feedback

Glad you had fun!
You know you're about to finish the game when you're about get to the leader

Thanks for your comment, I'll keep that in mind!

Glad you enjoy the atmosphere. Thanks for the feedback!

Muchas gracias por el feedback!

Loved the atmosphere. The art is too cute for the tone of the story, but that makes it more "disturbing" in a way (or at least that's how I see it haha.)
Good job! 10/10 character designs btw

Yoooo thank you for your comments, really appreciated!
Glad to know someone that completed both games. Wish I could have the time to play the large amount of Game Jam projects, there are lots of talented people.
Regarding the sound issue, I'll take care about it. Actually, there's a lot of things to take care of (specially Amalgama and its archaic english lmao.)

This was pretty cool and original. It definetly felt nice to find everything on time.