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A jam submission

The Amazing Sword TinkererView game page

Prepare your hammer and make millions selling the best swords in the market!
Submitted by SWKsoft — 54 minutes, 42 seconds before the deadline
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The Amazing Sword Tinkerer's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#493.8194.222
Originality#653.4173.778
Graphics#1322.2112.444
Overall#1352.2542.492
Accessibility#1351.8092.000
Fun#1431.7091.889
Audio#1441.1061.222
Controls#1471.7091.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2 stable

Wildcards Used
Hardcore

Game Description
You have to change the shape of your blades with your hammer according to the needs of your customers.

How does your game tie into the theme?
You have to forge swords.

Source(s)
https://github.com/swksoft/114-SWKsoft-Game

Discord Username(s)
electropath21

Participation Level (GWJ Only)
4

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Comments

Submitted(+1)

I like the deformation approach to the ingot! The timing goes quick, and the shapes are a bit unforgiving, but overall I like the concept. I really loved the smashing the game over screen at the end! Nice touch. Well done!

Submitted(+1)

I like the idea but as said, the execution could be a little bit more forgiving. Also unsure how to get a new piece of steel?

Developer

You have to holster the hammer to access the "send" and "discard" buttons.

Thank you very much for your comment!

Submitted

Thanks for the submission. I liked your originality around using the theme. Some of the characters who showed up to the shop were also quite a surprise.

I was quite frustrated when I started playing, because it wasn't necessarily obvious what to do without reading the instructions in the description. I think some thought around the learning curve would be great to help polish this. I also think it would be great to have some indication (tick marks) that could guide the player in what the perfect shape is (outside of just looking and hoping).

Submitted (1 edit) (+1)

This really nails the theme and the gameplay mechanic is very unique. Giving the player a little more time to "hammer" things out might have been a good idea. Also a how to play page would be great!

Submitted(+1)

Very cool concept but the it is very unforgiving. Also once I trashed my steel I never got a new piece to use. This is a very original take on the theme!