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Syntax_3rr0r

32
Posts
3
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3
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A member registered Jan 04, 2021 · View creator page →

Creator of

Recent community posts

xD understandable

Thank you for playing! Yeah I maybe should've optimized a bit more :]

Thanks! Glad you enjoyed

Silly little cat game, I love the dialogue so much xD 

Cat/10

Reminds me almost of a roguelite astroid game, pretty enjoyable! It would occasionally not let me upgrade even when I had enough though.

First obstacle is pretty darn hard, but I love the general style of the game! The way the character occasionally runs in front of the screen brings joy I cant quite place. 

Ant/10

I love the vibes and gameplay. The idea is definitely neat, I could see it making a cool co-op game as well. A surprising amount of mechanics too!

Softlocked myself on the 2nd level at first tho xD

Would've loved to try it but Itch.io flags it as potentially hazardous!

Art direction is great, love the sounds.

Rat/10

Love the gameplay! Feels satisfying enough and the different enemy types is pretty cool! Would be nice if there was more stuff to work towards like a shop or something, but overall I'd rate it a Goblin/10

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This is a really neat game idea. It feels like sometimes the stick goes through reality even when not moving much, but other than that its a really solid idea. I would love to see this more fleshed out, reminds me a lot of the getting over it type games.

Stick/10

I love the music and vibes of the game. Its a little hard to tell what you can hide behind and what you have to jump on, but otherwise very neat!

Rat/10

Love the style of the game, and gameplay is silly

Rat/10

rat rat

Definitely looks cool but couldnt figure out how to play!

Couldn't figure out how to play, some controls would be nice!

I was able to reduce the geometry clipping, but due to the nature of the shader(It uses render textures and multiple cameras) there will be some slight clipping.

Thanks! I'd highly recommend reading the library of babel, it's a short story by Jorge Luis Borges and is definitely worth a quick skim! 

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Thanks for trying it out! 

A. unfortunately some of the normals were messed up in the importation process. Wasn't able to find a fix sadly. 

B. If you are referring to how the rooms curve, that was an intentional choice, it hides the fact that eventually it stops repeating for performance purposes. 

This was mostly a kill some time project, so unfortunately it may not be the most polished.

Congrats! Those upgrades add more items, hold space to use the scythe, and click to activate the black hole. Use scroll wheel to switch items. In hindsight I should have given a description for each item!

glad you enjoyed it! The shop menu was a tricky little fella, ran in to a lot of issues with it. 

XD thanks! Yep the boss shows up after a certain amount of kills, probably should have added a progress bar type thing but oh well. 

Really enjoyed this one! Very polished, nicely done! 

understandable! Great work!

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Unable to figure out how to start the game up, installation instructions would be appreciated. 

Love the comedic nature of this game!

Ship controls are a bit wonky, but still pretty fun to fly the ships around. 

Overall a really good game!

Cute clicker game, the art palette works really well. The gameplay is relatively short, but still enjoyable. Solid game, nice job!

The atmosphere is great, and the overall model and layout of the map are well designed. 

Would have really improved the game if enemies tried to attack you.

 Multiple controller inputs is a nice touch.

Overall nice game!

Neat game! Love the direction you went with it, very different from most of the others. Having some more options for making things would be great, but overall a solid game. 

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Thoughts: Love the art for the game, the wizard is really awesome. Movement feels smooth and the idea of the fireball hitting yourself as well is a neat feature. 

Edit: 

Boss is pretty cool, love the art. Gameplay is enjoyable. 

Bugs: The game sometimes bugs out if the scene is switched with fireballs on-screen.