Great concept. Pretty accurate how when you concentrate on your bag that you miss whatever your opponent was saying till you focus back again. That you can't just read what you've missed while looking through the bag makes it an interesting balance between hearing the other one's point and getting more resources.
Takio
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Looooove the sound effects. also the ending was really funny.
one problem I had was that I didn't know there was a shop (since I checked into this via the rate url). Having the button prompt for it show on the top left would've made that not as easy to miss.
But definitely a fun little game once you know it's there.
A really cool Idea with pretty good execution.
What I may recommend for later builds if you continue this is a quick reset button. Sometimes if you mess up it can take a bit until you hit the next spikes or monster depending on how the level is build.
I also found that between retries the character's momentum is carried over from their death, e.g. still flying upwards from a jump (killed me once by having the character go into the nearby spikes).