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TeaPot TopHats

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A member registered Jul 16, 2022 · View creator page →

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One for one boys and girls lets help each other


Link: https://itch.io/jam/mini-jam-133-fusion/rate/2092354

Liked the concept, took me a couple of tries to understand what I am supposed to do. Added more types of obstacles would give the game a lot of variety such as projectiles flying at you from different sides. Give you more stuff to worry about. Overall I liked it! Good work!

Glad you enjoyed our game!! 

Indeed, the range for enemy attacks is too big, and sound indications were details that have been forgotten. As we were rushing last minute to submit the project. As you mentioned we need to improve on minor details but those details are the important ones. In future projects, we going to do more testing and try to pay attention to those details. Glad you enjoyed our game and thanks for the feedback!

Glad you enjoyed playing our game! The indication of being attacked and attacking and sounds was a detail we forgot as we were rushing last minute putting the game together. We will keep it noted so we do not miss it in future projects. Thanks for the feedback.

Liked the concept and game overall, anything slime is better :) Good work!

Blob comes to the rescue! Enjoyed playing the game, great work!

I like the Fuse system works well, art is great and nice to look at. Good work! 

It's not a bug if its an intended feature lol

Loved the game!! This has a lot of potential and ways to make the game more enjoyable. Good work!!

Nice game to have in the background while doing other stuff. like the music, it's relaxing and calm. Game has a lot of potential. Good work!

As a slime enjoyer, I approve of this game. I also encounter a bug where the slime sprite becomes a big block. When I dropped the temperature really low and eat the sprite go from a slime to a square block. Otherwise, I enjoyed this slimy game! 

Glad you enjoy it!! Thanks for playing our game.

(1 edit)

Thanks for the feedback. Glad you enjoyed some of the touches and features we implemented.  As for the UI bug I am not sure how you encounter it. But I think it's a Sorting Order bug, where all the UI is in the same layer and you can click play while having the option menu open and it bugs. Thank you for the catch!! We will keep that note so we do not repeat this issue again. 

As for the audio indication for attacks and the health bar for enemies, we ran out of time and could not implement it. It came out in the discussion we needed audio for attacks, being attacked, etc... when we were about to submit the project, but we did not have time. We will make sure to keep that also noted for future projects and improve from here and out!

Thank you very much for playing our game and giving feedback!!