I was trying to figure out the grappling hook for my game and I couldn't get it done for this gamejam, but seeing how well it works in your game made me jealous. This game was really fun. Probably the most fun since I love fps games. I loved the idea to grapple onto a stunned enemy and change into them. I think that idea was unique. The only thing I would change in the game would be the massive amount of colors on screen. It was hurting the eyes a little. Other than that, awesome game!
TediKoi
Creator of
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Initially, I like how the game looks! The player robot animation look smooth when you move around and the particle effect look nice too. Some feedback I would give about it would be that there isn't a lot of feedback when I get hit or when I hit the enemy. Also, I'm not sure what the differences are between the different modes other than the color change and element change. Everything else seemed really good!
Game was fun to play! Loved the different enemies and having to time the dodges. The feedback that I have would be giving enemies more 'wind-up' animations and also designing an enemy where the melee character could be used more. For my playthrough, I only used the blue guy since that seemed the most useful cause I can just stay at a distance.
The idea of having a text based game turn into a 3D world where you can see what the text is saying is such an original idea. I'm surprised there's no other game that has done this. You should definitely work on this game more if you have the time for it.
btw, I got stuck on the first puzzle... :( small brain