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M.O.D.E: Mechanical Operatives Driven by Elements's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #301 | 2.746 | 3.500 |
Fun | #357 | 2.157 | 2.750 |
Presentation (graphics, audio) | #369 | 2.353 | 3.000 |
Originality | #410 | 2.255 | 2.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
You are a robot who can switch to various elemental modes that affect your move set.
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Comments
i feel like more work could be done to improve the feedback of hitting enemies. other than that that i felt the movement and controls were very responsive and i enjoyed the art style.
Destroy all other robots. I shall be the only robot left in the world.
This game has potential. I like the clever acronym, and the graphics and ideas are nice. I died a few times, but was eventually able to beat it. One thing I would suggest is to add some particles or sounds when the enemies are killed, so that it really has that juice that a melee-based combat game needs. I did have fun playing it though!
I would be grateful if you checked out my submission as well.
Initially, I like how the game looks! The player robot animation look smooth when you move around and the particle effect look nice too. Some feedback I would give about it would be that there isn't a lot of feedback when I get hit or when I hit the enemy. Also, I'm not sure what the differences are between the different modes other than the color change and element change. Everything else seemed really good!
Nice game, the presentation is great and I like the way it looks. The idea of switching movesets is fun. I like the ice shot attack. I wish there was a little more feedback on landing attacks. Also the music doesn't loop, unfortunately.