Haha I'm so happy you liked it ^^
But actually, it's because I'm quite sure you can't really implement a die in this engine :D
Tentagudule
Creator of
Recent community posts
First of all, thank you for playing our game :)
I'm sorry I disturbed you, though :/
I think you got the main ending (if you got the rainbow ending screen, do tell me).
Do you think we should put more trigger warnings?
Now, the story is entirely built on the theme of the jam: everything that happens prepare the disturbing scenes.
But yeah, it's not a wholesome story at all (if you want, I can explain it to you).
As for getting psychiatric help, I'm really fine ^^ (so are Choléra and Mallek, who helped with the story).
Really cool game!
The various sounds are cool, though I would have put a clearer sound for when you take damage.
At first, I wasn't convinced by the bouncy screen, but it's really useful when you lose control :)
Enemy variety is impressive!
I would have liked a boss, but frankly, that's an awesome game :3
It would have been nice to have a text explaining what the crates do, as I've picked up one and saw no difference (I could not pick up the second one).
The others have pointed out the death-with-no-reason glitch, I experienced it too.
What could improve your game is to take inspiration from pacman.
Your map should have more walls, that the "ghosts" must follow too, enabling them to work in team.
The view could be a bit further too, to plan our actions.