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Tentagudule

37
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A member registered Nov 12, 2016 · View creator page →

Creator of

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Haha I'm so happy you liked it ^^
But actually, it's because I'm quite sure you can't really implement a die in this engine :D

I'm glad you liked the game!
As for the main idea, I must confess it stems for my inability to code :D

Thanks! I'm glad you liked it :)

Thanks!
The aesthetics is actually the result of Bitsy Game Engine and mu own incompetence ^^'

A good idea but it lacks feedback (a sound effect and/or a visual effect when hit would greatly benefit your game) :)
I think it could be expanded into a fully fledged game with some ways to mitigate randomness

Haha you're welcome ^^

An awesome game! I'm impressed that you managed to create all this in such a short time :o
There is a game to deepen, I hope you will create it :3 (like having multiple dice with various effects: one with small numbers but the ability to throw the enemies back to the beginning, for instance).

Thanks a lot for your feedback!
Unfortunately, Bitsy is quite limited as an engine and, as a solo dev with no skill in coding, I could not make a better game :/

First of all, thank you for playing our game :)
I'm sorry I disturbed you, though :/

I think you got the main ending (if you got the rainbow ending screen, do tell me).

Do you think we should put more trigger warnings?

Now, the story is entirely built on the theme of the jam: everything that happens prepare the disturbing scenes.
But yeah, it's not a wholesome story at all (if you want, I can explain it to you).

As for getting psychiatric help, I'm really fine ^^ (so are Choléra and Mallek, who helped with the story).

It's fine ^^

Quite fun, though I did not understood at first that your shield only protect your from yellow bullets ^^'


(Also, it made my pc crash :o)

Really cool game!
The various sounds are cool, though I would have put a clearer sound for when you take damage.
At first, I wasn't convinced by the bouncy screen, but it's really useful when you lose control :)
Enemy variety is impressive!
I would have liked a boss, but frankly, that's an awesome game :3

I'm really glad you liked our ideas!<3
I'm almost ready to push out a patched version, but I think I won't work more on the game after that, as it's beginning to be a chore to use Bitsy :/
However, it won't be my last game, faaaar from it :3

Thanks a lot!
Yeah, we thought we would have plenty of time :D *submitted game 3 minutes before the end*

It would have been nice to have a text explaining what the crates do, as I've picked up one and saw no difference (I could not pick up the second one).
The others have pointed out the death-with-no-reason glitch, I experienced it too.
What could improve your game is to take inspiration from pacman.
Your map should have more walls, that the "ghosts" must follow too, enabling them to work in team.
The view could be a bit further too, to plan our actions.

It reminded me of space invader ^^
Good job :3

Thank you, that's really appreciated :3
I will!

Well, we were limited by our inability to code ^^
I'm really glad you enjoyed it :3
There's a second ending, if you want to look for it ;)

Really liked that you need to be vulnerable to shoot an enemy. It creates interesting decisions!

Wow thanks! :0

Fun little game!
Kept me playing again and again to get a grasp on the "controls" ^^

I'm so happy you liked it! :)

Really cool!
Great ideas and execution!
Congrats :3

Funny little game :)

Cool concept!
Though a timer would've helped a bit ^^
Also, I would have liked to see the terminal explode instead of just having the end level screen.

Quite funny ; when you begin "turning", the view is cool :3

Funny idea ^^

Cool concept!
The colours were quite cool and the dialogue rather funny :3

Waw! That's an amazing concept, here!
I really loved that protecting yourself creates an enemy that will also try to kill you, but, if killed, ultimately helped you by reducing the number of bullets.
Great stuff!

It's quite cool ! Though I found that the enemies spawned to quickly, making the game reaaaaally difficult quickly.

That's a good twist on the "remapper" games.
I quite enjoyed the fact that, to change keys, you hide your screen while the action continues.
Good stuff!

Haha!
Well, to be compared to a well-known game is quite rewarding, I think ^^


Thank you! Glad you enjoyed it :)

Waw thanks for the compliments!
Big heart on you !

Oh thank you! <3
I'm really glad you liked it :)

Thanks!
That's really appreciated <3

Yeah ^^'

Thank you!
Bitsy is quite limited, so we did what we could with the constraints :)