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TheCheese

53
Posts
A member registered Jun 02, 2024 · View creator page →

Creator of

Recent community posts

Nice fly mechanics (and the rest of the game is also cool) ;)

Hey, thanks for your feedback! I couldn’t reproduce the error, but I just uploaded a new version of the game, maybe that helped.

A bit confusing to start out but once you know what to do it’s fun!

Thanks for playing! I’m sorry that happened, I will release a fix (reset button in the wall) in a few moments.

I was hoping that someone would fall for it 😂

The isometric perspective looks a bit strange but other than that it’s quite polished, well done!

Great, I love being shouted on by a CPU :)

Not a hint, you can view the solution by clicking the light bulb in the top-right corner! Thanks for playing.

Well, quite the opposite of repairing happens ;)

Thanks for playing!

Very nice, the only thing that could be improved is the wall bouncing. When hitting a wall, you bounce off straight away from the wall, instead of in the angle that you hit the wall with.

Cheese! You literally got me with that one.

Cool take on the UI, over all really good and relaxing gameplay.

A bit hard to start out but when the towers come in it’s fun.

Very relaxing but still challenging!

Nice concept, the only issue is that you can still move after running out of energy. That means that you can still get to the exit if you are faster than the timer that resets the level. Nontheless, still cool.

Really nicely executed, well done!

Good concept, keep it up!

I like your Player Sprite.

The menu seems to only work when not in fullscreen. After the game started, you can activate fullscreen and everything will work.

Amazing concept and presentation, I spent way too much time with this!! Unfortunately there appears to be no way to win, I maxed everything and all enemies just die immediately.

Cool idea, though a bit hard. Maybe some more Energy orbs would help. Good job anyways!

Having to keep a balance between no energy and overheating is nice, just like your artwork. Keep it up!

Movement feels a bit odd (sometimes rotating is really slow, sometimes it’s fine) but the rotation mechanic is really clean. Fun gameplay overall, good job!

Cool Idea but your shoot sound hurts a bit ;) Probably one of the best uses of the Limitation.

Pretty Shaders, I wish there was a goal to achieve instead of just messing with stars. It’s still awesome whatsoever!

Very cute art and challenging gameplay, well done!

Hey, thanks for your feedback. I added the controls. For the second room, it’s as simple as that: Make every field green by walking on them. Reset using the Button in the wall. In case you meant room 1 (cause it starts at 0), it’s even simpler: Press the Button in the wall.

You will never know ;)

Glad you liked it!

You’re right, waiting on a platform for a few seconds spawns some enemies. Thanks for the reply!

Very fun to see 10+ Pylons exploding at once, cool concept.

Awesome artstyle, unfortunately I couldn’t find any enemies above 3000 and therefore never made it above 8000.

Great idea and even better execution, thank you!

Non-renewable energy in a nutshell. Good job ;)

Movement feels a bit slow and it’s hard to get out of the lava but the concept has potential.

The grading comments are funny, especially when my almost perfect square receives the same grade as the mouse that looks like a circle.

The gameplay is amazing, this 3D perspective feels really nice to play. The dash seems to be glitching around a bit, you can glitch through a platform by accident.

Cool idea but unfortunately the game wasn’t as speedy as expected. Got to 180km :)

I like how it starts manually and then turns out to be a tower defense game.

Definitely something to fix the mood after a stressful jam.

Possibly the game with the best graphics in this jam.