I'm pretty sure the crash happens one time and then disappears lmao I still can't reproduce it.
TheCoolSquare
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I enjoyed the art style and the game is surprisingly fleshed out. The save game system was a nice touch. I wasn't able to beat the flameforged demon but I can't hold it against you because I have a *very* nonstandard keyboard setup so not having control binds puts me a big disadvantage. Not being able to revisit past areas is a bit of a let down, as farming a few extra souls could have helped me get the gear to beat the boss.
Very fun take on a game that leans more towards Castlevania than Metroid. Movement is crisp and combat is just challenging enough. Only criticisms is that the Circle weapon trivializes the boss fights and on controller movement was mapped to d-pad up/down instead of left/right (this might be a PS5 dualsense issue).