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A member registered Feb 19, 2021 · View creator page →

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Fun idea! There is definitely a fun concept here, though the game play is a little shallow as there isn't any variation as you continue to play. I was jamming out to the music though, good job over all.

Definitely had a bit of trouble getting a handle on the controls, but I like the game and the implementation of the theme! Felt decently polished and nice to play!

Loved the sound effects! Very nicely done! The art was very basic and even some nice chill music or snow fall sound would have added to the vibe a lot! It was a good use of the theme though and some fun gameplay!

Nice concept! I like the was you fit the theme into this tyle of game. I would have like to be able to shoot a little bit faster so it didn't feel like I was avoiding specters more then destroying them. Overall very nice though!

Fun idea! It definitely seems to lack some polish, and sounds / music would help with the vibes. The implementation of the theme is cool and I like the concept!

Very nice! I enjoyed your game! The music was a bit intense for me on the angel side, but I had fun playing through it and liked the idea!

Nice concept! I'm sad that you didn't get the chance to fully flesh out this idea, as it seems cool based on what you have in the description. The different art styles seemed to clash visually, but I like the vibe of the music!

I like the main puzzle concept. There were a few points where the game seemed to lack polish and some of the mechanics were not working correctly, however I still played through quite a few levels and enjoyed it. It's a nice vibe and definitely has potential!

Very nice! It is a very simple concept but the music, sound effects, and satisfying game loop makes it really fun! I played through it quite a few times which is very rare for game jam games. I would have loved to see some sort of evolving abilities or tech that allows for more diverse gameplay, but this is a nice execution of the theme. Great job!

Fun concept! The player controller felt a little unbalanced, with inconsistent deceleration in the air and a very floaty feel that was hard to control. Nonetheless, I enjoyed the levels and the main game mechanic.  Music and updated graphics would have added to the vibe, but I like the direction that it was going in!

Cool idea! Like you mentioned in another comment, it doesn't look like the game was completed. I enjoyed the art and the music for it though and think that it was headed in a good direction!

Thank you so much! I'm glad that you like it!

Thank you so much! We didn't quite have the chance to fix the bug with getting stuck in the walls, and that is a very valid critique.  We definitely should have implemented checkpoint and coyote jump. Thank you for your feedback!

Glad you liked it! Thanks for the feedback. In retrospect, it would have been good to use a check point system instead of a complete restart.

Very nice! The controls felt pretty good and it was easy to get a handle on the movement and progression. There were definitely some pretty challenging parts but I enjoyed playing through it! Well done!

Really loved the concept! The puzzles were fairly difficult but super satisfying to solve! I would have loved more complex / diverse music, but overall it was a well done game with clean, nice graphics and a cool vibe!

Very nice! Cool level design. The delay on the magic attack made it difficult to do the attack bounces (for me at least) though overall it's very well done!

I love the idea of this! Clever use of the theme in a creative puzzle game. Obviously music and SFX would be huge here, but I enjoyed playing through it as it is. Great job!

Very nice! I loved the opening cinematic. It's simple but helped the world and story to feel more real. A simple concept but very cleanly done. Additional weapon options would have been nice. By the time I reached the 3rd boss I was dodging more than attacking which caused it to take quite a while. Very well done overall!

I love the implementation of the theme! I was a little lost as to what the different symbols indicated, though I figured out before too long which I guess is part of the point. A lot of trial and error but I enjoyed the vibes!

Thank you!

It was supposed to have a metroivania kind of vibe, though with the limited time we weren't able to work out a more cohesive and digestible map layout. That's definitely one of the main weaknesses of the project. Thank you for your feedback! Hopefully you still had fun!

Thank you so much!! We're really proud of what we were able to put together! I'll definitely try out your game.

I appreciate it! Glad that you liked it!

Thank you! We had a lot of fun making the music

Love the game concept! You should finish this at some point! I'd love to see some piano music to go along with it!