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A jam submission

Dichotomy - GAMEJAMView game page

Two Shades, One Body, Seeking Balance
Submitted by Black Bucket Games, applehoule โ€” 8 hours, 22 minutes before the deadline
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Dichotomy - GAMEJAM's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#633.5003.500
Graphics#963.0003.000
Polish#972.8002.800
Innovation#1052.8002.800
Overall#1072.9202.920
Gameplay#1342.5002.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What category are you in?

Intermediate

How does your game relate to the theme?
You play as a character who has two forms, light and dark, that directly clash with one another both aesthetically and mechanically within the world (light player damages dark enemies, can walk on light platforms, ect).

Specify any and all pre-made assets in your submission.
Already specified in Itch page

How many team members does your team have in total?
2

By submitting, you agree to all the rules listed.

I/We agree

Does your game utilize Wolfram Language?

No

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Comments

Submitted

This game is HARD. The lack of coyote time screwed me up a lot but that might just be a skill issue. The window for a bounce jump might be a little too short too. Some bits of the game can also be cheesed with the split mechanic. Other than that, I like the aesthetic and the concept, and the game was fun after I (just barely) got the hang of it. Good work!

Developer(+1)

Thanks for the feedback, the cheese with the split mechanic was intentional (I like games that give player's agency through their own ingenuity. We are working on a patch to implement coyote time and more right now.

Submitted

I really like the yin & yang theme implementation and the art style of the characters! I got stuck on the part where you have to jump on the white and yellow floating guys cause I wasn't sure how to get past it, so I think a little more explanation from the game would be helpful, but pretty cool game overall!

Developer

Appreciate the feedback, I wouldn't want to include more explanation because I myself am a fan of games that are less hand-holdy but I completely understand the sentiment.

Submitted

Tough game. 
I made it to the mirror part and a little after but Im not that good at platformers.
Keep up the good work.
Suggestion to make more approachable to players with a similar skill to me would be to add some coyote time and increase the window on the magic jumps.
Maybe have a different button for the yin and yang magic jump attack.
Same end result but little more accessible.

Goob Job, Was fun to play!

Developer(+1)

I agree with pretty much all of this, currently working on a patch to fix all of this and more. Thanks!

Submitted

Very nice! Cool level design. The delay on the magic attack made it difficult to do the attack bounces (for me at least) though overall it's very well done!

Developer

Yeah we decided to remove the delay on the attack going forward, thank you for the feedback!

Submitted

Fun game! loved the design yet I still suck at this :d

Developer

The game was supposed to be tough, so we love to hear it!

Submitted

this was fun! I found that yin yang artifact near the 1st checkpoint XD.

Developer

Good find!

Submitted

I love the designs, the gameplay is comfortable, the art is very clean and the level design is decent, I like the checkpoint system and in general it is a great job for only being done in 3 days. Good job Satchel and Adam๐Ÿ’›


-I appreciate if you try my game: Polaronic

Developer(+1)

Thanks sm for the feedback! I'll give your game a shot when I get the chance.

Submitted

I really like the little guys cool concept design, maybe its just me but I often felt lost a lot during the levels and ended up falling off the map in places that wouldnt respawn. . But i love like platformers with these kinds of mechanics so it was really fun to play :)

Developer(+1)

Appreciate the feedback, I've fixed the fail box and I understand the feeling of being lost. We're planning on doing a lot more work for this game, including reworking all of the levels.

very fun game! the best I've played from this jam. I like the sound character design a lot and the levels were enjoyable.

Developer

i gooned to this comment

Submitted

This was fun! I love how smooth the controls are and the art design is great! Those attack bounces are hard lol

Developer

Thanks for your feedback!