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Harsh Valaki

123
Posts
11
Followers
141
Following
A member registered Oct 29, 2022 · View creator page →

Creator of

Recent community posts

highest score yet! thanks for playing :)

Thank you so much! I'm thinking about making more of this!

Nice idea! The player controller could use some work but really cool concept!

Really nice implementation of the theme! Rarely do you see this type of game. Loved the aesthetic of the game. Keep it up!

Thank you so much!

Thanks a lot!!

Really cool game. Cool mechanics as well. Had a hard time with the unnatural controls but good game overall. 

Really good game -- it's one of those easy to learn, hard to master types and I like it. Great use of the theme!

A fully packaged game! I really liked the core mechanic! Well done!

Really good implementation of the theme -- makes for some quick memorization. Great gameplay as well. Keep it up!

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I wish I could've made more levels. Maybe, I turn this into a full game >~<

There's a little jump count indicator on the top left! Thanks for your feedback!

Thanks for your feedback! I haven't ran into that strange bug yet but someone else mentioned it too. 

Thank you!!

Thank you so much!!

Thank you so much!! Will make a lot more!

Thanks a lot!!

Thank you so much!

Thanks a lot!!

Thanks for your feedback! I haven't yet faced the bug myself but it fixed itself haha.

Gameplay looks so satisfying! Graphics are *chef's kiss*. Keep it up!

Unlike many other people, I enjoy suffering (I don't). But I hate the game (I don't -- It's a cool concept).

Interesting concept! I loved the unique abilities of the shapes. Keep it up!

Engaging gameplay and I like the multiple uses of barrels -- damaging enemies and that they can be used to break glass.

Really unique gameplay. I love the music a lot -- really makes up the game atmosphere.

I know a lot of players faced the same issue and my bad for that. Thanks for your feedback!

Thanks a lot!!

Glad you liked it!

I agree with you and you've explained the mechanic in a digestible format -- so thanks for that!

Thanks for the feedback, but I probably just messed up at explaining the core mechanic haha.

It's probably not that you got more jumps -- my explanation of the mechanic sucked xD. 
As another player puts it -- your jumps only go down if you use all of them at once before touching the ground.
If you use 3 jumps before touching the ground, it goes down to 2 and you can never use a triple jump again and so on.

Thank you!

Thank you!

This is like Only Up and GTA in one game. Idk what I'm doing and where I'm going but I do love the dialogues in between xD.

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I love the style. Simple and arcade-like. It's a fun implementation of the core theme. Well done!

Had a blast playing this! Upgrades and enemies were really cool. Didn't expect that one enemy to dash towards me xD.

Thanks for your feedback!
To put it simply:

  • You have a triple jump
  • Use it and it's gone -- you're left with only single and double jumps
  • Use the double jump and it's gone -- only single jump left
  • Use that as well and you cannot jump

I agree! It would've been better to make it a lot more clear as to how many jumps you have left.

Thanks a lot!!

The game has a lot of potential. It shows you the level layout before zooming in the camera and testing your memory. Really cool!