This is really well done for a week, and space games are my weakness, so I like this game alot. Its just not very kind in that it starts by immediately getting shot, so its a trial by fire deal.
TheUprightGuy
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This is very satisfying to play, and the graphics felt nostalgic and comfy too. The dice were integrated well into the game, and the use of the shop made there be freedom with how people wanted to play. If anything I would say change the shop font or interface, the font on the grey hurts the eyes a little.
I love these exploration type games, so it played to me very well. I like the use of the limitation, and the atmosphere of the house was done very well. I did encounter a bug where I had two of one item on my collect list, and when I collected it in the house it ticked off both of them, even though I only collected one. Other than that, I had a lot of fun with this.
I really like the presentation and the mini-games, the game boy format is a personal favorite too. However the limitation of having to roll when you see a monster feels a little tacked on, rather than integrated into the game itself (I actually only had to roll once in 10 minutes of play, possible bug?). Overall, without considering the limitation, I love it.