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thisisforsoap

19
Posts
A member registered Jan 22, 2024

Creator of

Recent community posts

Thank you for playing!!

Thank you for the feedback glad you enjoyed!!

Lovly artstyle and music!!! really enjoyed it
The gameplay's  idea I think is great but in practice, it was a little jank and needs better level and game design.
interesting concept anyways I think there's lots of potential here

Great game

smart puzzles and concept and the mechanics worked great

awsome work

Interesting idea
I liked the concept but I thought it would have been so much better if there was an indicator for when you did it correctly or made a mistake

Great idea and Great puzzles

I could see this being 5 out of 5 enjoyment the only problem is the execution needed from the player. if I divide the gameplay into 2 parts 1 would be the puzzle aspect of it which I think worked great

But the other part which is mostly about timing was not really fun.

with all of that said lots of potential and very enjoyable

Ultimate dopamine farm!!!
great visuals and presentation
gg

That's such a creative idea really enjoyed that!!
And the way the smaller the size is, theoretically, it's easier to kill enemies and the bigger the size is, it'll get naturally harder to lose them
In practice, it really didn't work the way I said but with little tweaks you can achieve that if you have that intention.
Very creative good work!!!

Interesting concept
It was a little hard to understand but still it was creative and unique

Interesting and creative idea but I think the execution needs some work
The simplest change I would make that I can see improve this is to make a point-and-click type game with a high-angle camera so you can get a view of the whole plane and the objects in it and manipulate all the objects in the field by simply dragging and rotating them and putting them where you want. All the mechanics can stay the same
nice idea and good job!!!

I really enjoyed this!!
I loved how the cards interact with each other and can lead to some absurd numbers for damages or heals
It led to some situations that I thought I was done for but a single card saved me and I finished it at the end.
a free and simple song would have helped a lot and I don't think it would have take that much time
Great job!!!

At first, I thought it'd be a little boring but it was surprisingly fun giving the direction and witnessing the results though the execution's lacking, it's understandable due to the low dev time
nice job

Not the type of game I'd usually like but interesting idea and good writing
Nice work

great style and music

I appreciate the feedback. that's a good idea and we thought of it but it would have led to some complications and we didn't have much time so we kinda just did it the simpler way

Thank you for playing!

I liked the way you contextualized a simple maze Pathfinder game and I liked the music and arsthethic overall
The gameplay could have been more engaging and interesting and sometimes it wasn't clear which way you could pass through some of the blocks in the maze as you couldn't pass them both ways.
Nice job anyways

Thank you for playing and commenting
I'll be sure to check your game too

Thank you very much for the feedback
You're right I should have made it a little taller
by controls do you mean the buttons we choose or the movement overall ?