Repost for those stuck on bomb level: Some of the intended solutions on the level don't work well because of bugs and time constraint, but there is still a hard way to solve it. 1 way is to separate the double bombs so one is falling while the other explodes a barrier. Then you take the unexploded bomb back to blow up another wall.
TinkerGolem
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I thought the atmosphere of the game was amazing the whole way through, felt dread the whole time every corner i peeked. The way you control your tools were interesting, but I did feel they were a bit cumbersome since I accidently dropped bullets time to time trying to jump or try stuff out. only big complaint I have is shooting enemies felt out of my control since enemies felt very fast and in my face so I didn't know where to aim to shoot. Maybe the bug spray slows them down, but I only thought of shooting them as 1st instinct.
I like the look of the game, captures that 32-bit visual really well. Controls was the biggest thing i felt improvement wise, it felt really slippery in the original version which I appreciate you changing. Only complaint I have is for there to be more stuff going in the future like obstacles or other cars.