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TJ9304/TJRageQuits=Twitch

24
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A member registered Sep 21, 2020

Recent community posts

thank you for making this game!

i really like the idea and you worked hard on this demo.

i played this once and got to level 3 and it was hard  but fun!

and i like the difficulty as you take longer in the dungeon or level, monsters get spawned in, i love the choice of features for this card game dungeon crawler aspect.

i would like to recommend adding some item collecting that lets you reload your deck in case you ran out of cards, and reshuffling the deck, and maybe manipulation of getting more direction cards.

my critiques to the creator(s) and thanks in advance:

you guys have been working well in your demo, keep it going at your own pace.
I will mentally support this Visual Novel Game, because i see this game content are done well, here is some feedback to help you in the future game development updates:

+you set up the tone just right for a misadventure and romantic themes, i want to see more development progress. 
Stick with what you guys have so far and build it and make the story themes firm and work out any bumps you feel are challenging.

and with a few suggestions, 
keep mastering the "voice" and attitude of the main character (the player), the voice of the character is good and keep creating the tone and the personality of the player. Do this to all your characters' aspects of their character development.

now to sentencing cleaning:
"A sweater...my laptop, which I took out of the bag to take with me to my seat before throwing myself into my own seat, letting out a loud sigh of relief."

you could proofread and make it read it less clunky, as:
"...my laptop, which I took out of my bag before throwing myself into my own seat, letting out a loud sigh of relief." 

in That example, you can avoid using the same words too many times in  sentence and make it simple and smooth context sentence, and best part take your time smoothing out words and not be too repetitive.

+ ambience noise or sounds: i like how you use the choice of sounds for certain background context in the airport and airplane scenes, such as people in airport, emergency or sense of danger, and sounds of heavy movement, and slowly drowning into the sea!

this question is for the creator(s) of this project:

Who are the official team members that is working on this "Stranded" project?

I believe in you @gun_san12 and i will continue supporting your works, and that your future project works well.

I really think you should continue and that you worked hard in learning and building a visual novel, and i like how you are expressing homosexuality and how you handle unique scenes of love interests.

sure let me see what i can do, i am currently working a few projects and i will play your game to have a better feel and experience, its visuals are  fun.

is there a Spanish language available? i wanted to ask if i can volunteer for this project to help in making a Spanish Translation with your consent.

awesome sauce!!

awesome sauce!! i am glad you are learning about Unity game engine.

much love and appreciation to you Douglas, i wanted to ask what is your next project or new works in progress?

okay after rereading the parts of Rob, Lee and Cal character's names i may mostly was referring to "Rob" and because of the "papi" phrases i threw in 'Pablo', that makes me a silly goose. 

oh that was my fault i was probably my dyslexic moment for one of the chracter's character's name i may have to reread it again, 

(1 edit)

the wolf and tiger relationship i can see it!!! also post more soon!!

i really like the story so far of how you introduced Pablo the Horse, and how he genuinely expresses his umm.... kinky side of saying Papi all the time especially in public and how you show 2 sides of his common sense and his instincts and that they tend to play a part of how Pablo thinks when in stress and not having enough sleep.

I also like how you have idle animations of the eyes and mouths, they feel more alive and genuine to let the readers know about the immersion.
And I really like how i got to learn about Pablo who is able to endure college while still going to work and still tries to keep his composure.
Please make more content of this story!!

awesome sauce i might replay those scenes then !!

i am grateful that you were able to update your image files and OMG i cried because my God it was beautiful and i love the idea your images are organized and it was worth it!!!

low key i am might be tearing up from that simple suggestion i gave, it was worth it!! 

also great job using different sound effects for your clicking and interactions sounds, the new sounds fit really well!!

also why did the cost of Vital Blessings change from 25 to 30 Point cost? 
i had fun and also i kinda sacrificed Blu to get 999 negative HP during the chapter 9 boss battles with Blue/Ryu versus the Lust and Gluttony demons lords!
the bosses over killed Blue but Ryu carried that battle easiliy while Blu took the most damage LOL

okay i wanted to say thank you i was able to see the updates and it works so well, also i was able to transfer my saves into new updated game folders correctly and my lord it was amazing update!!!

yay!! i can't wait to see the new update!!!

so do i replace my save file info into the new folders?

i can not wait to see what it is in store from your novel!! I am on twitter as TJ9304 and on Reddit, that is how i found out our your release!!

may i help out in Spanish Translations?

hey @gun_san12, i am new here and i really want to contribute to my favorite furry visual novels.

I enjoyed your story and I want to give strong constructive criticisms in improving the English texts, and you can find me as a Twitch/ twitter/ youtube and other social media, you can find me on twitter as TJ9304, 
and Twitch is twitch.tv/tjragequits

I am a mobile game player and i stream mobile games and i picked a few visual novels that i am very fond as a game developer and game programmer.
may i send feedback here in these replies?

i wanted to ask if i may help out in translations for Spanish version texts? 

can i help you with translations?

i want to help improve the english contexts, and add spanish verses for your story!

so i made my way from chapter 4 to 9 and to the "to be continued' sections and  it was a blast seeing how the MC and blue evolved and how character development has grown for the characters and how will Blu resolve after he evolved into his Chosen state!! it was great and i hope to more updates!!!

honestly it made the characters more alive and i like how you involved a tough adult theme of victims for your demons it was strong and i like it how it was used for Eric and Blue and i hope they perservere the next challenges.

now other than that i fell inclined for Blue and Ryu to see their story resolutions cause they are my favorite characters, and good boys!!

Thank you GhostieSpectie,

I didnt think for part 3 of the 'back' option would make the game easier for users, but i am satisfied that you have a history option cause i would press the space bar often, and i did not  think users could abusethat option so that is good insight, i usually want all characters to stay alive cause omg these are characters i learned to like 0ver time!!

for part 2, i understand art creation from computer can be complicated and i want to ask if you allow other volunteers to help you in your character art assets? i want to pinch in but i lack drawing skills on computer myself mostly cause i learn to game develop by programming in unity and unreal game engines for college courses for basic gameplay. May your audience try to replicate your character art work?

okay so i have some thoughts after making may way to the first 4 chapters of the game, the parts where i am at was the revealing truth of the Chief Daniella how she was the major cause of her betrayal and dishonesty and destruction of her society, and OMG it was really good! and i want to share some thoughts on how you can improve your game and I REALLY LOVE THIS Visual Novel and i normally do not view horror content genres but your works has a place in my collection of  Visual Novels.

i love the flow of the pacing where i can just space bar my way through the story and the story's pacing of exposition and character development was put really well, and i hope to learn about Jake and how he was part if the team of Jacob, louis and Zara and the boss.

but my a few issues is the art pieces, i was hoping are you going to transform into digital art at some point but i like how they are drafts and i hope to see more improved content, also animations of attacks and monsters and the design choices for the story locations as well for their background designs, but they do serve their purposes well.

 also i really enjoyed the world building and lore and the fourth wall breaking from the first scenes of the game, and i like the anime aesthetic, 
and i like how you have a PERSONA with Furry dogs as a FURSONA its funny and i like the references of transforming like from a game of Bloody Fury from GameCube games, characters from humans transform into their BEAST forms to fight against their opponents.

so far you have my vote as 5/10, you have a strong story, strong story development and it also goes with your character development, i like the immersion of the battles scenes, and I ACTUALLY cared about your characters and may god i felt really bad for Jacob after the Thunderbird battle boss rounds, and i felt bad about Daniella and i really hope she gets a redemption arc for her story cause she really needs her resolution after what she has done, and also keep your story pacing and do not rush it it is balanced enough and i like it a lot!!!

this part is where i found a few problems and suggestions to improve your visual novel: 

PART !:  of the organization side of your game project folders for example, in your 'images' folder, you have all your art assets all over the place, it would help your game be more organized in where your images are located in their own respective folders.
Make more folders in your 'images' folder based on characters' names, 'backgrounds', 'illustrations', 'locations', 'special effects', or 'attack animations screens', and 'monsters' and that way if you improve this part of your images folder, it will look more professional and more organized.

PART 2:
Okay the art issues is that they deserve a revised versions in digital art, keep your art consistent which is there from the drawings i have seen in the game, and keep your game fonts as well, 
The music is good keep it i like the ambience and it works well and fits in well in the game.
The sound Effects/ FX are bit troubling, i notice the main menu, and UI Screens have 2 mouse click interaction sounds that are referenced from 'Kingdom Hearts' games and i recommend that your replace them, though the sounds fit in the game, it is part of a copyrighted issues that you may experience unless you have licenses for those sounds then you are good, but i think a better replacement is in need for that and its okay if you need sounds for clicking interactions.

part 3 technical issues, can you add a 'back' option to rewind the story at any time, i think this helps in case users failed to see the texts after using the left click or space bar too many times to progress the next text dialogues that the user may have missed a text.

all issues are from Build THE BEAST 1.58 build!!