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A jam submission

Building To ScaleView game page

Submitted by Toaster_on_mass — 4 hours, 30 minutes before the deadline
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Building To Scale's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13853.3893.389
Overall#16883.4263.426
Style#17063.5563.556
Creativity#23153.3333.333

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Because the player must build in order to scale (as in the definition climb for scale)

Development Time

96 hours

(Optional) Please credit all assets you've used
Music: "Cloud Dancer " Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
http://creativecommons.org/licenses/by/4.0/

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Comments

Submitted

This is really cool! The mechanic is fun and it's easy to jump between the two game modes. The whole experience feels very polished and I am impressed with the time and stars players can try to get after they beat a level. I personally did not care for the music and the jump sound but those are minor complaints. Over all a great submission and deserves more people checking it out. Great work!

Submitted

nice style and realization 

Submitted

Mark: why you go the opposite (

I love the movement. I can play with the character withou any level!

not only the character. the interacion in editor is so smooth and free, reminding me of WOG.

Great tech and so well polished!

Submitted

This is really really cool. I love games where I have to plan the quickest route and having control over making the quickest route is super sick. We also did a build to scale type game but in a totally different way. My only improvements would be to add pressing r to restart so you don't have to jump off if you want to reset and a bit of coyote time on the character so you can jump slightly after leaving the ground. Super cool!!

Developer

Thank you :D
I totally agree a reset button should have been added (I think that there is a bit of coyote time unless I broke it  or the export broke it)

Love the concept and that we are building in order to scale the levels.  Movement is smooth and responsive and I dig the look a lot

Submitted

Nice concept and well done. Sometimes I wasn't allowed to double-jump, and the music got a little repetitive, but otherwise the movement felt good and the levels were well made. It had the perfect length too

Developer (1 edit)

Thank you :D

I believe the not being able to double jump is a bug with the web export