Thanks! Yes I'll be finishing off the keyboard and mouse support this week
Tom Maxwell
Creator of
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Ah glad you enjoyed it! Yeah there's a few ideas that im going to be experimenting with this week and uploading so hopefully that'll help prevent easy spamming of the dice, glad the controller worked, I've had some issues with wireless ps4 controllers and have had to use a wire myself but ill be working on the controller support more too next chance I get
Thanks! Wow I hadn't considered anyone would be playing with a game cube controller, im not sure if that's why the aim isn't working however I might need to get my hands on one to test, the right stick should only change the dice if the right button is held (possibly Z on a game cube controller) but I can't say for sure, I'll see if unity has some specific button mapping for your controller and add support for the next update if so!
Thanks for playing! Totally agree, most people I've seen play tend to run away leaving a trail of dice behind them and the enemies don't really put up much of a fight then, im going to give the enemies some more types of attack along with resistances and weaknesses to different elements to encourage different dice to be used which should help with this (I think this is what you're referring to with dice types)
Really fun idea, loved the blending of the shooting and driving mechanics, I'd say the telegraphing and control for the grapple could use a little work but a great game still (I found the direction of the grapple would shift when hovering in the open gaps which made some mid-air grapples a little jarring)