Play No Engine, No Problem
No Engine, No Problem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2343 | 2.701 | 3.455 |
Presentation | #2680 | 2.701 | 3.455 |
Overall | #2747 | 2.701 | 3.455 |
Originality | #3023 | 2.701 | 3.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are based around guns that are joined to the truck, and the grapple can join the truck to other objects.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Aside from a bug where the car stopped being able to shoot, fun game(this went away after I paused and unpaused the game though). Found the grapple to be amazing in assisting the movement
I'm glad you liked it! The grapple is my favorite part too. We haven't had that issue with losing shooting, I'll have to look into that, thank you!
cool idea, car controls need a little bit tweaking though. it was extremely frustrating to control
It takes some getting used to but the controls are the center of the game and are not going anywhere.
Very cool little game. Could do with some optimisation. I love the Dark Souls esque death screen!
Thanks! Chozo does come up with some pretty cool things.
Was good fun to play this one! Good job, I would have continued playing if there had been more levels
That's great to hear, thank you!
Truly amazing work, loved it all the way and it was fun....
there were some problems here and there but I think for a 48 hrs development project those can be ignored.....
Overall amazing work, you nailed it in 48 hrs of time span....
Thanks, I am glad you enjoyed it!
Really fun idea, loved the blending of the shooting and driving mechanics, I'd say the telegraphing and control for the grapple could use a little work but a great game still (I found the direction of the grapple would shift when hovering in the open gaps which made some mid-air grapples a little jarring)
We appreciate the feedback! I'm not sure what you mean with the grapple, but I do know it's coded at a fixed point so you don't swing with moving platforms. Is that what you're referring to?