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transCoder

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A member registered Jun 14, 2024 · View creator page →

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I used the cyborg in my entry to the Pirate Game Jam 16! 
https://transcoder.itch.io/blast-forge

I used some of these explosions in my entry to the Pirate Game Jam 16! 
https://transcoder.itch.io/blast-forge

It’s pretty ambitious to tackle an RPG, and I respect the effort. The character pixel art is fantastic, but I found the overworld a bit confusing to navigate at first.  There were also some boundary issues—I was able to go out of bounds in certain areas.

In the story, I sided with the Eelbloods and managed to defeat the Naidne king, returning his head to the Eelblood leader. However, after that, I couldn't board the ship, which left me stuck. I also couldn't find the Spymaster or the Overseer, so I wasn’t sure if I had missed something or if they weren’t implemented yet.

The battle system has a lot of potential, especially if it leans further into tactical gameplay. It would be great to see how it evolves. Looking forward to future updates!

On a replay,  I realized that you had to hold down the middle button to charge the laser.  

Thanks for the feedback.  I agree the level is way too big.  That will be the first thing I change.

I used this tileset in my entry to the Pirate Game Jam 16! 
https://transcoder.itch.io/blast-forge

Respect for playing this in LÖVE.  I would love to see someone speedrun this.

I can't get past level 2!!!!

Love the art

The mouse buttons are not registering.  I tried several times and even pressed every key on the keyboard.  :(

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Metroid-esque intro...  I'm in!  
(This was also one of my ideas for a game but it seemed to ambitious for my skill level)  So glad to see someone implement it as finely as you did!

The game oozes with cuteness.  I loved being able to pose behind the cardboard cutouts.  

And extra points for the alien - ferret emoji.

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Really cool! I love how you can run backward while shooting—that's a great touch (something I didn’t implement myself, so my player stays still while shooting). The track is an absolute jam too!
Having 'W' as jump threw me off, though.  I would keep dashing when I meant to jump, so I appreciate the controls option in the menu.

Love this!  The file names are amazing!

Super cute ending.  Loved it!

This is so cool!  Everything from the style, the UI, and the gameplay feel really on point.  Amazing job.

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Thank you for the excellent feedback.  I will address these issues once voting for the jam is over.  A key should be dropped when you reach 0 enemies, allowing you to open the door.  It may have been lost in the initial text as you pointed out.   and indeed the potions drop too much, this was accidentally left in from when I was testing - should be a one-line fix.

I retried it and I can indeed climb up and down :)

Nice little game.  I found all the stones and had one hell of a time finding my way back to the pillars.  I imagine this would be like getting lost in a cave - all the corridors start looking the same after a while.  I like the sound design with the ominous feeling as shadows get closer.  

Thanks for playing!

I like the idea and I think this could be a lot of fun with some added polish.   I would get stuck on walls when jumping into them.  Not sure if this was intentional or not - cats are extremely good climbers after all.  If it was, then I think a wall jump would be more satisfying.   The background is cool.  If you gave it a parallax effect it would look even better.     Meow mechanic was funny; maybe make it so that meowing gets the dog's attention - kind of like the pebble.   

I loved this.  Super original and well implemented ♥

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It's a nice puzzle game.  The sound is so soothing!  I can see myself putting it on and doing a few hours of coding ♥

Awesome!

Great atmosphere ♥ I wish the cat moved a little faster but overall well done.  

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I'll add a sound setting once the jam is over.  

I've had various complaints about some platforms being too high but this is the first one mentioning not being able to progress.  Did you change the level generation settings at all?  It might be because of that.  It's still experimental.  Using the default settings should make it playable.  Either way,  I'll look into it and I appreciate the feedback. ♥

Thank you for pointing that out.  I will fix that once voting is over.

Fun game.  I'm in love with the pixelated dash animation.  I found out the shadows don't hurt you so I would ride them around sometimes to help me reach higher areas. ☺

I had fun with this one.  It was a bit confusing at first but eventually got the hang of it.  Excellent use of the theme and the art is killer.  Great job.  

Funny and has lots of personality.

I will add a magic sound for the next update after voting is done.  The high platforms are something that multiple people have complained about and I'm still trying to work that out.  Glad you had fun.

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Thank you so much ♥   Those mid-air swings were a happy little accident.  I ended up liking the feel of them, too, so I left them in the game.

Yes, the feedback from the community has been invaluable.  Glad you enjoyed it.

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Thank you!  I'm so glad you enjoyed it.  After the judging is completed for the game jam I'll keep on working on it.

It has double-jump.  I approve ♥

I used some songs from this amazing album in my game.  Great work!
https://transcoder.itch.io/legend-of-jax

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Thank you so much ♥   I like your game too.  I was orginally wanting to do something kind of similar but I couldn't figure out the lighting.  
The music can be found from these creators: 

https://tallbeard.itch.io/three-red-hearts-prepare-to-dev

https://opengameart.org/users/nene?page=2

https://opengameart.org/users/shwiggityshwag?page=1

https://opengameart.org/users/cedfelt

https://opengameart.org/content/spooky-action-loop-hallow-quest

Please add invert mouse option.  Otherwise cool game.

Look at you! M-egg-a good job on the update.

Beautiful music

Killer OST.  Gameplay is addicting.  Well done!