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Twourath's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1bTR7xn5ULPLpYzftUUADuyN-yFgbtGWZYLr_PsoIm9I/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Story RPG, the fights are similar to autochess and you get stronger by collecting more characters
Please explain how your game fits the theme:
You are on a mission to destroy the Ashen Threat. You're not a hero who saves the world but a weapon that destroys everything in the path of your mission.
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Comments
Its good that you had the little explainer bit at the beginning, i would not have know what to do during combat otherwise.
Wow that's a lot of Story in two weeks! Combat grid was interesting and really liked the art in that instance. I'm excited to see where the story takes it. Good luck!
A seriously impressive amount of content for a 2 week jam. Lots of lore/worldbuilding as well. It sort of reminded me of some classic GBA games. Combat might have been a bit too easy, I don't think I ever came close to losing a fight. Great fun!!
thank you! I barely made the submission time. I was going to work on combat next but I didn't get time too!
Love the turn-based style with decision trees. Excited to see more.
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Definitely can see the potential here for more play paths. The story was interesting and had lots of little fun extra dialogue.
I liked this game a lot, the fighting was pretty fun and the story was really nice! I'd definitely play after the demo too.
I found the combat a bit hard to understand. I think i won it tho!
Mm rocks are delicious. Fun game can't wait to see how the story continues after this demo!
roc is good