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UltimateVenom

69
Posts
9
Followers
12
Following
A member registered Apr 04, 2021 · View creator page →

Creator of

Recent community posts

Nice! Love the general feel of this on the sounds, simple concept done well.

Nice! Love the general feel of this on the sounds, simple concept done well.

Awesome concept, fun to play and love the art style! 

Love the concept! it helped me that I suck and minesweeper!

Thank you for playing and thank you for the feedback

Thank you for the feedback, I am thinking off adding 2 different modes at some point, Casual / Rage. as right now I am not happy with the balancing.

Thank you for the feedback, I am thinking off adding 2 different modes at some point, Casual / Rage.

Thank you for your feedback. I had originally planned this as a total rage game,  but pulled it back a bit. Glad to hear it still held on to that a little bit!

Congratulations! Great Game and Concept!

No problem at all! Thanks for playing!

Pretty sure you beat my hiscore!

Thanks for commenting/rating!

Really glad you enjoyed it! I am planning to update the game with more whacky items over time.

Thank you for commenting/rating.

Glad you enjoyed it!

Totally relate, the jam started at 1am on Saturday for me and also had a full work schedule during the week!

That's the great part of making a Jam game,  once your done, you can look back and think about what you've learned and what you would do different next time and you may even learn what shortcuts and corners you can cut to make things quickly.

Cannot play. .PCK is missing.

Loved the art, I hope you continue with this project, would love to see it progress!

Tried to play but .pck file is missing.

I liked the time travel angle. I also enjoyed the ending! well done!

So much to love! Love the sense of humour, Love the style, Love the concept! Puzzles are fun but not super difficult!

Thank you for comment/rating. I had much more planned, just ran out of time. 
I have already decided I would like to take this project further, with way more interactable and levels.

The blood dripping from the mouse cursor was a nice touch. No time is a real pain!

Couldn't find a way to play.

Would love to see this more fleshed out with a longer story and some interaction / choices.

Very interesting concept. Got stuck when there was an unreachable tree. Burn baby burn!!

I like the concept, a little confusing at first, but worked it out once I read how to play!

Thank you for commenting/rating.

I'm glad your spirits are now less stressed! :D

This game really stands out because it is so different from anything I have played so far.

Art style was great and you really captured the inner turmoil that resonates within  when you suffer from depression.

Not going to lie... I rage quit, but I had a bunch of fun.

This game has a great feel and everything works really well together.
I think the player may have slid a little much, but that's being super picky.

Fun game, sound effects are a nice touch. Would love to see this more refined.

Some of UI buttons appeared unresponsive, but were probably loading.

Was not able to play this. Got about 0.2 FPS.

Really enjoyed this. It's not dissimilar to a concept I had in the past, but was probably executed in a more fun way.

Music seems weird for the Old West and Reload feels like it takes to long, but very enjoyable! 

Great concept, executed well. Personally I found the controls a little awkward.

Love this! Would love to see some easier levels (because I'm bad at games).

Well done!

Wow, I suck at this! but that's on me! Good fun and great concept!

I suck at platformers, but I had a lot of fun here! Oozes of style!

A fun challenge! It was fun to battle the controls and trying to avoid touching walls and trying not to waste my health.

Reminded me of a smash-up of a few  games I really enjoyed (Zone 66 & Galactix) in my younger days.  Really enjoyed this. I had a couple of resolution issues, but that's a very minor issue for a Jam game.

Never played a shooter like this, love the concept! Would love to see this fleshed out and I think some zombie footsteps would add to the immersion.

Thanks for playing/rating.

More force is not always better, I added the 2x multiplier to combat this, but will rethink this when moving forward with tis project.