I enjoy how this game is played because I can play it on a bus trip or somewhere where there is no table. Thank you for that!
Uma Grillo
Creator of
Recent community posts
If you ever find yourself without drones, rush home!
I understand you can discard a die to reroll the remaining dice any number of times, preventing the discarded die's drone to be destroyed. If you happen to have only one drone, you can discard it to reroll the remaining zero dice.
in another situation, you could have a really bad roll and destroy your last drone as a result of exploring. That is all on you. You should've known better to protect your drones before exploring.
There is strategy in choosing where to add and remove paths, but that is it. Sometimes one can't even move one with a battle because hero and enemy attacks and defense sync and there is no way to get off the loop. There could be a option to repeat the current spell or move along a path. Or the player could use the wait spell to miss one more action, instead of just doing nothing.
The moving walls were a cheap shot! Pun intended. You can't see further, so no aiming for the sweet spot where and when the balls will flight to the hole. Moving with the arrows is frustrating. It is possible to hit the ball from every angle, but it is annoying to try and hit in the right angle at the right time.
I know the ending is disappointing, ass looping endlessly might be too, and that is half the premise of the game. But I see, as a survivor myself, how the end might seem out of taste and triggering.
I am sure to put more effort into it to change this pieces to make it uncomfortable, yet more lightweight.
Thank you for your feedback!