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Un-Kemp-t

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A member registered Feb 05, 2023 · View creator page →

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https://un-kemp-t.itch.io/space-dust This is our game entry for this jam. It was uploaded with 2 minutes to spare.

Any help greatly appreciated. I have our entry uploaded and ready to go. But at the last minute I clicked the wrong Submission

Thanks for the tip. Just reuploaded with Shipping and a few more fixes 👍

Thank you!

Yeah, we didn't have time to take the debug stuff out. Will definitely reupload later with them taken out as they should be

The different Laser Colours are supposed to increase your damage output, but that broke at the last minute (along with a lot else) and just change your Laser colour

The Animation Blueprint broke on the Tentacles at the last minute as well so they're just Anim Assets poked in. Will try and fix that for reupload too

And I absolutely will change the music settings, it was downloaded from freesounds at the last minute and just dragged and dropped into the level haha

Thank you for playing! 👍

Nah, that wasn't the issue. It was using Equal To, rather than Greater Than or Equal To to check the coins. So if you have exactly the right amount, it will work. The hitbox was just the icing on the cake xD

Love the design of this one. It felt a bit sluggish getting about but the combat was fun 👍

I was unsure on what I had to do for a minute, but I got the hang of it and it was fun 👍

I had a chair rotated the wrong way and couldn't figure out why I couldn't leave for a good 5 minutes haha

I couldn't sneak passed the enemies in the second mission. Good work though 👍

Couldn't believe the variety of your moveset and enemies. Very well done 👌

Really enjoyed it. Very 'Baba is You'. Well designed 👌 

Intro sequence was super cool and the controls and wall running felt great 👍 

I loved the Mirrors Edge vibe you were going for, but I likewise had problems with the controls

I love the time dilation circle, couldn't for the life of me figure out how to get passed the first door

Really cool idea. Love the Pog animations on them seeing you, Puzzle design is great 👍 

Easily my favourite game of the jam. Great job!

Figured it out, the hitbox was barely bigger than the Phonebooth so you have to hardcore mush your face against it. Sucks, will fix

Thank you so much for this review! This means a lot 

I managed to figure out why the Colour switch is so finnicky, the hitbox is barely larger than the Phonebooth and you have to literally rub your face against it when you have the correct amount of coins. A visual indicator would have slammed. Will look into it

The Monster Spawns and AI were an absolute nightmare, the impenetrable wall is hysterical to hear about xD 

And Aiming was using Deproject Screen to World on the dot, which I was happy with (previous implementation was SO BAD), but I will give you is still turbo un-intuitive

If you do want to just fight the boss, you can just sprint to the end I've found before most of the Monsters spawn and spam at the base of the Kraken himself. Job done xD

We had a whole bunch of stuff that broke in the final hours of the Jam. Will definitely reupload when the jam is over

It seems pretty intermittent,  I've had the same issue as you and sometimes it works and grants you new colours

It should just do a check if you have the correct amount of coins, it won't subtract them and the colour should just get added to the wheel. But honestly, no idea why it's not working 100% of the time

Thanks for playing! 

Fair play 👍

How were you able to upload a fix for your project? I was told we weren't allowed to update our submissions until after voting had ended?

Ahh cool, will bare that in mind for next time

Yeah, straight up didn't have time to take them out. Had a lot of stuff go wrong after Packaging the project for the first time, and all the time we could have been taking the debug stuff out was just fixing what we could

Hope you had fun with it anyway

Thanks for playing. It did have an aiming reticle, right click. We had to abandon the start screen showing the controls at the last minute due to packaging reasons xD 

Definitely shows promise. Nice one :)

First ever game. Be gentle.