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A jam submission

UnfoldView game page

A short, fast-paced 3D platformer with superpowers
Submitted by AntiCebo — 1 day, 19 hours before the deadline
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Unfold's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#13.4293.429
Overall#24.0004.000
Visuals#43.5713.571
Theme#72.8572.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very nicely done! Parkour system feels smooth and natural, soundtrack is great too! The RMB slow-mo system feels awkward, I kind of wish it lasts so long as I hold RMB down, rather than only lasting for a few seconds. There were times when I didn't want to wall run, but the character did it anyways, such as when I just wanted to fall off something. Overall, well done!

Submitted(+1)

Intro sequence was super cool and the controls and wall running felt great 👍 

Submitted(+1)

I really like this one. Very minimalistic but fun and challenging. Nice soundtrack, too. Some of the moves are a bit finicky to get right (for example, I was expecting jumping while wall running to launch me into the direction opposite the wall, but instead I have to use A and D to steer in mid-air). The speed boost doesn't seem to work for me (or perhaps I'm getting the timing right). Gamepad support might be nice.

I also liked the intro sequence, though it was a bit dark and hard to see anything.

Overall great work, though. I plan to play this some more and I look forward to any future work on this if you're planning to develop this further.

Developer

Thank you for your feedback! I see your point with the wall jumps, I can definitely fine-tune that more. The speed boost probably worked for you, it's just hard to feel in most sections because the game is fast already.

Submitted (1 edit) (+1)

I like this game so far. Only problem I had with it was that the wall-run would trigger as you're falling off a block when you want to jump, then it'd send you off in the wrong direction. It needs some coyote time. As well as bunny time, so that the jump input counts just before you touch the ground.

-Skye

Developer(+1)

I 100% agree with the coyote time. The bunny hops are actually quite generous and give you up to 1 second for your follow-up jump after landing. I re-uploaded the game with background music and sound effects in case you want to check it out again, but I probably won't figure the wall-run bug out before the jam ends. Thank you for playing!