Thanks for playing and the video. We'll be releasing the full version in a couple of months. You can wishlist on Oculuslab or steam: https://www.oculus.com/experiences/quest/5347273738669610/
unitedgamesbr
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Thanks for playing and making the video. It's always cool to see people playing the game. This was an entry for a game jam, so the whole game was made in 7 days. Therefore, we couldn't fix all bugs nor improve parts of the gameplay (use of the cards and items). We are now working on a complete version of the game to be released later this year. hope you can play that as well! :)
Thanks for playing and feedback! The off-hand as storage indeed needs some improvement. using the last card was a common issue many players faced. We'll rework the whole ui, and then spend some time on the hand storage + the size of the board. Besides that, I'm glad you liked the concepts of the game and that we could transmit the vibe we wanted
Thanks for playing and feedback. Really glad you liked the concept. The whole UI will receive a rework, that will for include the cards, they are indeed a bit hard to read. We though about a card to speed up humans, as this could be beneficial (when running from aliens) or maleficent (when make you run faster into fire or any other threat). But a button, might also be a nice approach.
thanks for playing and feedback. The idea of teleporting cards to off-hand when they hit the floor is definitely something we'll implement. At least in the first moment. After playing a bunch of times, I think the whole off-hand as storage might need a few improvements. Regarding the balance, we want to make some tests letting the player kinda building their deck, or at least changing some cards. But maybe this will add even more complexity to the balance
Thanks for playing and feedback. We are thinking on rebuilding the whole UI, that will include cards text. The idea of pausing the game is cool, definitely something we can implement in some specific stages to bring a different element to the gameplay. About the hammer, we believe there's a collision bug, but we are trying to investigate. Maybe the fact that everything is so small... not sure
In Cards of Destiny you play as a kid playing a puzzle tabletop game in virtual reality. You need to save humans from an alien invasion, but sometimes you can't save everyone. Cards are splitted in Blessings (blue), Curses (purple), and the effect of the card can only be used once. The game was made for VRJam 2022
Really cool concept. Feels like warcraft but you control the "hero" in third person. I'd polish the combat a little bit more, also the camera shake while walking in third person feels to strong. But was amazing that you managed to do all of that features in 48 hours. Even creating your own army. Pretty cool!