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unwashedmendicant

15
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60
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A member registered May 03, 2017 · View creator page →

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Recent community posts

mac only huh? dang

Why indeed?

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Fantastic! Amazing! The best! Would be cool if monsters dropped random items. Only gotten to level two - not sure if the silver can be used or if it's just for points. Thanks for the fun game.

Just a long time RMN lurker. Too bad! I really liked the idea of a nearly infinite universe to explore.

Dope! When's Grimoire of Worlds coming out?

it looks really great, much more organized and professional looking! I like the improvement of DM notes section, of which mine was really sparse, and splitting it up into multiple trifolds is a nice touch.

very cool! I would like to see it even though i don't speak French!

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Public domain, do what thou wilt! Sell it! splice it! burn it! 


Except for the art of Moebius of course. I don't own that just the words!

i like the direction you're going here. One of the toughest things in GMing is creating a sense of player investment in their character while still maintaining a very real sense of danger. I think your system could do that.

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dude this is sick. I read the entire thing in a tubular tv skater voice. The montage idea is genius.

6hp wiz? 1hp war? 8hp half-elf? 4hp mudmen? Stay tuned for Tales of Mordhearse Gluttonmaas 3.5

thanks for the opportunity to vomit chaos

thanks for the kind words. I tried to hyper-condense a lot of tropes in here, so you end up with glass cannon wizards and unstoppable warriors and....normie burglars just trying to make a buck. I agree the resting to heal thing is kinda lame. Maybe surviving lethal situations gives participants tokens to spend on a "boons or follies" chart where they can heal or push their luck. I like minigames.

The 1hp Wizard who dies upon casting their first spell is my favorite class. You have to squeeze every drop out of your wizardly goofitude until you attain enough prestige to use your own spells. Destined for greatness.