cool game
Victen Aurel SHen
Creator of
Recent community posts
Okay, I couldn't click it the first time. I think it was my navigator.
My life has been like this game, you never get your objectives on the first try, and you have to lose a lot of times, before getting what you want. (Most of the time).
I also have a similar thought as a daily motivator: You lose nothing by trying.
Or you can get your desired objective or you get experience.
Doing nothing is the worst thing you can do.
This is like life. No matter what you do, good or bad. We all are going to die. Our progress is going to be DELETED (for us). We have 0 control over it. Accepting that we are going to die and just letting it go. Depressing, or making you feel more motivated to take risks. It depends on how you look at it. nice game XanMan.
I think there is already a lot of pixel art assets for world-building. If you make character assets packs, that would be a boost to your profile notoriety. Because there is a huge demand for character sprites "at least here on itch.io.
I'm starting to see the same character in a lot of games made for jams.
Or you could also go to analytics and check which assets packs that you have done did the best (In terms of visibility and downloads). That could mean that you are good at doing thoses for the public. And your best move should be to push that.
You can actually skip the intro pressing (Esc). And there is also a map but you can't see your position (in the bottom left of the screen.)
Thanks for advising me of these things. Because that tells me that these things aren't that obvious to find. I will be adding them to the main page.
Really thanks for playing it.