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Vedir

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A member registered Aug 06, 2016 · View creator page →

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I will be very grateful for any feedback and bug reports since I'm thinking about developing into a slightly bigger game down the line

Not bad is all you get for a jam version, don't get cocky ;)

You can't just make an enemy bigger and call him a boss! Oh s**t wait, no, I've done the same thing. Nvm, you're golden. 

Seriously, cool game though

Don't worry about not finishing on time. I'm sure you'll get it next time or the one after. This is actually the first jam that I've completed on time and I took part in like 5 so far. It's a bit different when you have a team though

Howl.png is also missing from animations :<

I'm actually planning on turning it into a full fledged mobile game (with tons of tweaks  on the way of course) so stay tuned, mayby you'll see it in a store one day!

It's working now! Great game, first interaction with Rachel got me :D. One of the relatively few jam games I really want ot finish!

Super relaxing and fantastic choice of art!

Art and audio are really cool!

Fantastic art. A lot of content for a jam. Putting in a lot of enemies was a good idea but when they gang up on you then insta-kill you :c

Cool idea (especially the fact that the only way to get off a jetpack is to have a vest on) but control suuuuper rough... So I guess it fits the theme :)

Those changes really can take you by surprise!

This game looks super fun (the writing is great). I love the idea but I keep getting error's because of missing files. I've added the files into sv_actors and the fight loaded, but right after that I got a message about missing animations

First game that got all 5' from me! Absolutely amazing, great idea, visuals, sounds, feel and so long for a jam game!

It's cool. Spamming vines everywhere seems to be the strategy to contain the plague the fastest

Randomising time scale is a great idea but already at a second level I couldn't find the exit :<

The rythm part is cool, I'd never think of combining it with a dialogue

Super fun! Amount of enemies near a neglected target can get kind of crazy really fast though

I think it's the one you might be describing

So cool! I think the winning tactic might be driving all of the cars into a whirlpool and hope that you don't get hit by the newly added car

Really cool idea! Great to play once you get into it a bit

Cool puzzle

Nice. It was a very good idea to add arrows showing which direction the gun is pointing if you didn't turn the gun itself!

Very cool idea! Gets a bit hectic really fast though. Anger can be abused for quickly deleting letters

I've played the version from the link in the comments. It's great and I adore the art style

Cool idea but the controls are a bit hard to use

Until the third try I didn't see that you could drag rocks around. Until then I pretty much thought character just moved randomly and you had to deal with it. Also sometimes the drag just wouldn't work. This could turn out to be a really fun game with some tunning though!

I had to disable Brave browser's shield for the game to work. Real fun idea for a game!

Man that 2nd level is dificult

Great yet infuriating at times

Escapist the game, parts like daily duties, energy and such.

A bit janky but a fun idea nontheless

Great game. Having your childred devoured by a shark in front of you had never looked so pretty

Great idea for a mechanic, great art, great game

Super satisfying

Simple but enjoyable

Really fun mechanic!

Reminds me a bit of Escapist

Very simple but fun. 

Sometimes enemy cars spawn right in front of you and spoil your score though :<

Brilliant