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tVeratti

22
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A member registered Apr 04, 2019 · View creator page →

Creator of

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I actually toyed with the idea of making that part of the bar not part of the geometry, but ultimately I left it because I ran out of time to include that as part of the puzzle designs and didn’t want to create a broken scenario. I appreciate that feedback and I think you’re right it would have been better :D


Thank you for the kind comment!!

Thanks Scarlov. I did spent a lot of time trying to make it clean so I’m glad it felt that way to you! I think the platforms overall could use some work but definitely the spinning ones :) I appreciate the feedback!

Thank you Pintail!!! You are very kind :)

This game is super smooth. You progressed the levels incredibly well to teach the player how to navigate the different challenges. I loved the use of colors and blending to get through different gates. And the AUDIO was sooo satisfying. Awesome job.

You're not wrong at all. I even forgot to tell players they could sprint with SHIFT but honestly, it's unnecessary anyway. I wish I had more varied/difficult puzzles but I ran out of time. I think we all know the feeling lol

The butt is the star of the show, haha! Thank you Harvey :) :)

Thank you Pete! I do wish I could have provided more challenge but we all have to choose our battles right :D I appreciate your comment and so glad you had fun!! \o/

Thank you so much, that’s an incredibly kind comment. What are the jams for if not inspiration :)


ty tuna <3

The sounds were really on point, but the controls were a little rough (would have liked to toggle holding items for example). This was a very creative take on the theme and I think it was well executed. It wasn't super obvious to me at first how I was supposed to handle the different items but once I noticed the flashing signs it made a lot more sense. Sadly I don't think I helped Arnold get his best gains xD

The music, lights, and narration are AWESOME. It's a bit slow but the atmosphere is really entertaining so you don't really mind waiting for the ping pong while you rave on the dance floor at work.

This took me a sec to understand the controls (had to read store page & figure out the hook required being in ball form) but once it got going, it's actually pretty cool and feels like pin ball. I didn't love the booping godots, it kinda interrupted the fun of flying through the machine - but overall it's great!

I wasn't able to run on Mac. Let me know if you upload a fix and I will try again!

This game is actually quite challenging! I forgot to use the repair but finished with a score of 56. Really nice art. I enjoyed playing!

Nice physics! It feels great to climb over a ledge as a gear.

Music was a little overwhelming but still kind of jammy. I looooved the clock in the background moving with the time changes.

My favorite part of the game tbh

Thanks for the feedback! I would agree that the levels are very introductory - I wish I had more time to create more and add some more difficulty as well.

There is music that adapts to in-game functionality so I would recommend having sound on :)

I hid the mouse to avoid confusion where a player might try clicking on the buttons rather than interacting with the character. I can see how it's a little awkward though. Good stuff to consider - thanks again!

Thank you YepCruub! Was the "give it a spin" a pun about the game physics? :D

Updated!

Thanks for the heads-up, I'm fixing the linux export right now to embed the pck!

This is ADORABLE and I LOVE IT!