Do you have any media to represent the characters?
The Grave Dave
Creator of
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I'll do each character as best of justice that I can.
If you have a game with a specific protagonist or specific main character with combat ability.
Send me all you got on them and I'll include all the references to where your character comes from and include their lore and a link to their respective game.
I am trying to make a smash bros style fighting game and I came to a roablock of I only have like 1 character I see myself including from my own creation.
So what if I invited other creators to throw in their main fighter into the arena.
Please include as much info as you can about the character and organize it if you can.
I'm mainly looking for primary moves, a special move, how fast and or strong they are when compared to a *Normal* character, what makes them unique to the others, their backstory, and then what they wish most.
The idea is the winner of the tournament gets to return to their home world and also gets a wish granted.
I would absolutely love to have a roster of 10-12 main protagonists in a fighting game.
I've been watching your progress on the discord for this game.
Unfortunately, it lags for my little hp laptop and I'm also using a mousepad.
But everything I saw in the videos and even the little bit of gameplay I got to experience on my part I was super impressed.
It's especially games like yours that humble me instantly.
The movement and combat and just overall smoothness to your game is phenomenal.
It captures what a lot of dungeon games aim for so well.
And also, I think your cover art is sweet.
Just wanted to let you know I think your game is cool.
The vibe of your game is super neat, and I love the gameplay and concept of piloting a drone.
I personally feel more immersed in a game like this than most games just because the sense of horror/mystery is much more real here.
I know it's probably not that deep, but I just thought I'd let you know I think your game is cool.
The Price of Blood was the first game I played when I opened the game jam submissions.
I thought that the mechanics were super unique and enjoyable.
I would prefer a little more detail the levels and character are pretty simple but I feel like that is intentional to make the balance the game.
Complex Mechanic paired with Simple Visuals.
But I just thought I should let you know I think your game is super cool and I think it adheres to the flow jam topic perfectly.
Riddic is a Sentient Star.
He was a terrible anomaly with a high bounty.
He fled the main star system and crashed his starship into a random planet hoping for death.
Instead, he lost his memory of these events and both of his arms.
He is forced to rebuild himself and improve himself using the old trade terminals on the planet.
He encounters drones that are almost completely broken.
They barely recognize him as a wanted entity dead or alive.
Riddic is one of many Sentient Stars.
Domauth, appears a negative/minus shaped star above his shoulders.
Domauth adopts the colors black and red to directly oppose Riddic's white and blue.
I wanna make this a whole universe and I'll remake the game after the gamejam.
I just need a little bit of motivational support.