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Vesper

22
Posts
1
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9
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1
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A member registered Jan 18, 2020 · View creator page →

Creator of

Recent community posts

o:

"

  1. The asset is general purpose. (Things like character controllers )
  2. You have the rights to use them.
  3. Write which assets were made before the jam in your description.
  4. Credit any assets you don't own in the description.

"

I think this means you can make all the art, music and whatever beforehand, but you have to state that in the description.

I really enjoyed this! After each loss, I just wanted to play once more! I love the simple design, and each build-up to winter as you try and find the most efficient way of earning enough food to survive, I had to stop myself from playing it for too long!

Nice, simple aesthetic with a fun concept! A bit complicated and I'd love some kind of mini-tutorial, but none-the-less I still enjoyed it!

Quite a nifty little game made me smile. I did have to quit the game myself as I could just keep biking forever without feeling as though I could be stopped. A mounting difficulty could fix that. Something to keep it interesting also would be a combo score.

I really enjoyed this! After each loss, I just wanted to play once more! I love the simple design, and each build-up to winter as you try and find the most efficient way of earning enough food to survive, I had to stop myself from playing it for too long!

Nice, simple aesthetic with a fun concept! A bit complicated and I'd love some kind of mini-tutorial, but none-the-less I still enjoyed it!

Thanks! It's a shame the full thing didn't pan out, but I had fun making it, thanks for playing!

Thanks! I realise it's probably best to tone down my ambition for next time, thanks for playing!

Haha, sorry about that, thanks for playing it regardless!

Quite confusing, but nevertheless incredibly well made platformer which controls feel natural after playing for just a few minutes. Thank you for making this!

A very nice concept executed well which allows the player to easily get better and train themselves to multitask the more they play, well done!

Thank you! The art took the most time since I'm predominantly a programmer, I'm glad it was worth it!

Thank you very much, I'm glad you liked it!

I've downloaded the Windows build and the error still occurs, only I get this log: 

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oPlayer:

Push :: Execution Error - Variable Index [0,6] out of range [1,6] - -1.cycle(100040,6)
at gml_Script_CycleCostumes
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_CycleCostumes (line -1)
gml_Script_PlayerMove
gml_Object_oPlayer_Step_0


The classic index out of range error, I'm not sure why this appears to be on just my PC, and because of that it's probably not your fault!

I hope no one else gets this, I can see your game placing highly! 

Small, cute and made me smile. Loved it! I'll definitely remember this for a while

As a prototype for learning Unity, not bad at all! Starting out with this in a week is pretty good!

Amazing game, everything from the design to the implementation comes together extremely well. Unfortunately my game blacks out when I change costume sometimes so I haven't gotten very far, but what I've seen is very impressive!

Thank you very much for playing and your kind words!

Truly a masterpiece

(1 edit)

If stuck at the far right or in the middle of the map restart the game please, I had to rush so I couldn't spend hours debugging, sorry

That start up screen is amazing, very good job!