Yep, some of those colliders are unforgiving. reminds me of the good ole' NES days!
Thanks for your comment.
Victor Sensei
Creator of
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You don't see how having a second game being played under the surface of the other one relates to under the surface?or how a fire character in a hot world and an ice cube in a cold world relate to hot and cold? All with a dark cold color and the brightest color that can exist to represent hot and cold?
You're right, I'll try harder next time.
Thank you thank you. I already implemented the faster restart and also a death counter and leaderboard. I'm just afraid to update it on itch during judging. lol
I had never heard of that game. Although the controls look different for each hand, I've seen many games that do that with separate controls, single controls for 2 characters are new to me so I decided to make it.
I really liked your game! Especially the art. I hope you'll continue developing it after the jam!
Question: I noticed you used Godot, but I couldn't get the web export to run in a properly scaled window like you did, Most other godot games didn't either. What export/project/itch settings did you use?