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Victor Ghys

23
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6
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13
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A member registered Nov 04, 2019 · View creator page →

Creator of

Recent community posts

Thanks! And yeah I agree that the meteors level is too difficult right now. It’s more based on luck instead of being a puzzle in it’s current state. I’m going to rework it a bit to make it more fair once submissions open up again.

Really cool and creative idea. A pity that the typing mini-game is way too hard. I would just give the player the time they need for the typing and remove the chance of failure. Otherwise you are always blocking the progress of  the slow typers.

Ha ha it's funny because this growing over a few hundred milliseconds is actually already in the game, although it's not very noticeable. :)  I did it more as a polish thing though. As a design decision I do want all blocks to have the same size for consistency and do a check if a block can spawn at that location because of this. I could be a good idea to make the checking area a tiny bit smaller than the keys to make the spawning easier and make it require less precision, but I will have to test this.

No, spawning the keys on the mouse position was my first idea and the only one I tried. Spawning on fixed positions seems too restrictive and harder to make interesting puzzles with imo. Now that I'm thinking of it maybe another way would be to have a keyboard overlay on screen and make each key spawn in their spot on the keyboard. I think this could be interesting, but it wasn't what I was going for in this game.

I really like the art. The gameplay is simple, but I think you pulled it off very well. I would have liked it to be more obvious that you can't change items when far behind, with a lock symbol or something. Because I got a bit confused the first time with all these items that I couldn't equip.

Awesome art! I feel like the gameplay could be tweaked a bit better tough. But overall it's very well polished. I really like the voice lines of the customers, they add a lot of character.

This game is pretty funny and looks great. It's on the short side but the quality is very good. Had a good time ruining Tim's day :)

This is a very cool concept for a game. And the art is great! I would have liked to get some more feedback to the move call outs. 

Cool idea! I like the animations of the victims and coins. The puzzles were pretty easy. I would have really liked a harder level, with multiple trains maybe. Also the train does not seem to follow the track quite right. But overall good game👍

Cool idea and looks really nice! It's hard to keep balancing and not crash, but you made it still feel fair. So, good job! The left/right controls are a bit too sensitive for me. Looking forward to the video :)

It does work. :) You need to click the R with your mouse. Same for escape.

I could't make it to press the R keyboard key to reset, because some people might press it by accident then.

I really like the look of your game! The puzzles are well designed and fun to play. The dice side overview is really well made and intuitive. The overall polish is outstanding. Great job!

Great game! The simple concept is easy to understand without a tutorial and executed very well. I can't stop playing.

*nice city exists*

this developer: Let's paint the street with blood! :trollge:

A short funny game. I liked it!

Very cool and interesting strategy game. Kinda feels like playing pool, but with 3 zombies at the same time lol. Dying after the fight and having to redo it can be a bit annoying tough. The graphics look amazing!

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I liked the game a lot! But it's prety hard, so I can't experience everything it has to offer. Maybe make an easy mode. Also make sure to normalize the input so you don't go faster diagonally. And the auto collect of power ups would also be nice. I also find it weird that the dash goes in the look direction and not the move direction. A longer dash would also be better. Cool bullet hell game with lots of replayabillity!

It starts simple but becomes really hard. Fun to play!

A nice little short adventure!

A lot of chaos and i loved it. The missions were fun to do. The way you integrated the hud is also very well done (although I would let it move with the pitch of the camera) . Sometimes you can get stuck between the carriages, wich is a little annoying. Fun game nonetheless! 

I like chess, so of course i like this game. It's very well polished and the movement is great. The knights seem to always move fast, maybe this is a bug. Nonetheless very good game!

Very interesting control scheme! Took me some time to realize that i could shoot. Level 11 was too hard for me. I really enjoyed playing!

Very fun and chaotic! The art style is beautiful and perfectly fits the game. Cool idea to play pinball with so many balls. I liked it a lot!

 .-.
(O O) boo!
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