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Relic Rescuer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #12 | 3.933 | 4.071 |
Audio | #17 | 3.519 | 3.643 |
Overall | #19 | 3.431 | 3.551 |
Controls | #23 | 3.312 | 3.429 |
Fun | #26 | 3.312 | 3.429 |
Theme | #28 | 3.657 | 3.786 |
Accessibility | #29 | 2.967 | 3.071 |
Originality | #37 | 3.312 | 3.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.4.3
Wildcards Used
Scenic
Game Description
Rescue an ancient Relic from wasting away in an underground temple!
How does your game tie into the theme?
It takes place in an underground temple.
Source(s)
N/A
Discord Username
Innuendo
Participation Level (GWJ Only)
This is my first!
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Comments
I loved the art style! Great atmospheric sound. Everything fit together into a very solid experience. Good job! And congrats on submitting your first game for GWJ :-)
Fun 3D game with great vibes .
I did struggle with jumps now and then , but it maybe just my skill level.
Good work.
I liked the art in the walls!
Like others have said, the vibe is stellar!! I thought for sure some freaky mask monster was going to pop up in front of me at any second after getting the crystal haha. Great job on your first GWJ!!
Thank you so much! That was planned initially, but it proved too difficult for me to make an enemy to follow you in the time frame, so then I tried making a ball drop down and roll after you, but that too was a bit too difficult to get right. So then I just settled on the door closing once up passed a certain point with the crystal.
Effective backup! Jams always get me thinking a bit too big for my boots haha. I have grand dreams, that end up being nightmares. Though it's really hard to tell what's gonna be difficult to implement until you're actually tryinna implement it.
Nice job!
I love getting to see some 3d Godot games! Like everyone else is saying, that atmosphere is top-notch: built upon good meshes, good audio, and great lighting. Especially for your first Godot Wild Jam, this is a fantastic entry!
Great atmosphere ! I would have loved some kind of puzzle mechanics à la Tomb Raider. Perhaps in a post jam version ?
There are def some things I would like to add post game jam. Also, I'm already thinking of a more thought out sequel, with slightly larger scope and mechanics.
Short, but really nice atmosphere. Nice job with the lighting and ambient noise.
Damn, everything is in 3D! :)
I liked the vibe when I got used to jumping, the relic was stolen (saved?)!
Super submission!
Almost Indiana Jones vibes (just missed the gigantic rock coming to run over me hahaha). Great game, congrats!
That was actually planned, and I had a very rough animation for it and everything, but in the end I had to scrap it in order to get the game finished on time.
Oh, nice! Wanna see that later! ^^
Game had great atompshere
I think the jump could be a bit more forgivign I found myself falling off edges more than I expected when trying to jump.
It would be good to list the mouse is used for the camera too
Also when I died after picking up the relic on the circle platforms I respawned past where I died not before
I think with this format you could make a lot of cool levels :)