I have sent you a request :D
vluk1
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Its a pretty fun and entertaining game. Im digging the aestethic of it , it seems you guys might like persona games jajaj. The attacks of the enemy sometimes felt very punishing and your health may be too low but the combat is great , I felt very nice about blocking since it makes a great sound too. I never could land a special attack the boss always attacks you before you can hit him with it but it looks sweet. You guys did a nice job though i love games with a unique style
Hey , its great to see you love the design and aestethic.Yes , its intended that some enemies take two shots to kill so all the cool rebound kills are more probable , and also we wanted to add diferent types of enemies but time constraints led us to the two enemies you see in the game. Thanks for your feedback, well surely make improvements and see if this game goes anywhere else :D
its a pretty interesting concept relating platforming to some hurdle in life , i would like to see more time put into the level design for each emotion , the last one definitely got to me. I would say you guys should check the responsiveness of the jump because many times i fell even though i pressed the jump button ( especially with the orbs) . I liked the story though not super compelling for me. Great job guys
I like the art style and the beats, however its not clear where to go or what to do. Also the attacks arent quite synced with the input so there may be a lot of work to do in that front. A sound effect when hitting an enemy would be nice too and a death animation also. Overall nice for a 1 week game :D
I like the art style and the beats, however its not clear where to go or what to do. Also the attacks arent quite synced with the input so there may be a lot of work to do in that front. A sound effect when hitting an enemy would be nice too and a death animation also. Overall nice for a 1 week game :D