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Waken Games

196
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A member registered Aug 21, 2020 · View creator page →

Creator of

Recent community posts

Thanks, that's really good data to know.

Thanks for your time. Glad you were able to host a game, this is great info for me.

Thanks, yeah all time was spent developing server and left no time for player experience. As a solo dev your feedback on multiplayer play testing the host and join lobby is highly valuable.

Thanks, great jam BTW and your streaming is fab. Keep going. 

https://youtube.com/clip/Ugkx9CMVq3zbwK64Gd2j4sb4-R-d4DPqPEkA?si=0_c3vlTbRPhJMb5z

I love the Megaman style and the balance between attack and conserving health.

Such a good demo project and well executed.

I beat it! In 1m 22s. I'm so happy. Thank you.

Neat puzzles. Nice style.

Love the low poly style and great game play.

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Great puzzles, great style, really well executed.

Nice. I had fun trying to beat my highscore each time.

Great game, I just was not very good. I love the Lovecraft elements and the UI was really responsive.

Awesome game, loved the pollution check, very current affairs.

Great game with great battle mechanics! Nice job.

Great game design! The concept was awesome! 

Neat game, nice artwork and level-up.

Nice concept!

Addictive game, would be really funny as a multiplayer. Great game.

Cool game. Love the battle mechanic.

Good game, I like the style.

Neat game!

Nice style, would work and look really good on a mobile device. The robot kept beating me!

Very Pokemon like, It was really cool. I enjoyed it!

Nice. Some good puzzles there!

Thank you my keyboard will never be the same gain. Good game!

Nice, it was a great shooter. Fab job!

Thanks for your time and feedback.

Thanks for your time. Yes, scenes are currently limited as I ran out of time but more can be easily added post jam.

Thanks, luckily, I was able to access and scale the values of each emotion animation in code. I had to clamp the animation scales though, to stop the face becoming an absolute abomination.

Nice, clean game that's easy to pick up and play. Good use of art and clear instructions.

Interesting use of the theme. Barry the spider was the star of the show! 

Nice, juicy UI and arcade style. Good use of light and colour. Good game.

Fun game and nice use of the theme. The pixel art adds good personality. I was stuck on level 7 for a while but pulled through and beat the game!

Great execution, simple and clean. Fantastic use of the theme and nice mechanic. 29 was my best.

Thanks for your time and feedback, I appreciate it. If you mean the DOOM Eternal OST, that's such a coincidence because I listened to that while making this, BFG Division in particular.

Thanks for all your time. You managed to play in the end? 

Love the art style and movement physics. The puzzles had the right balance of difficulty for me and I enjoyed trying out the different character abilities. The sfx was pretty cool too. Nice work.

Thanks for your time and feedback. It was made with Click Team Fusion 2.5. If unfamiliar with this game engine, check out this video:  

Thanks for your time and feedback. Indeed, I had plans for building treehouses, campfires and bridges and even using the axe to collect wood from trees but I lost to time unfortunately. I intend to implement these things post jam as I really wanted to build both a crafting mechanic as well as a good combat system. Cheers.