Nice job! I really loved to cartoon attack bubbles and audio, was a really nice touch :)
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Superior Me's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #31 | 3.577 | 3.577 |
Innovation | #52 | 3.192 | 3.192 |
Overall | #67 | 3.146 | 3.146 |
Audio | #74 | 3.038 | 3.038 |
Graphics | #110 | 3.115 | 3.115 |
Gameplay | #116 | 2.808 | 2.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Superior me is an action based game where we fight with variety of villians with our 4 skills. It has cool menu, and map with character designs with heroic musics gets you to mood. It would be amazing being able to more powerful! Guess, gotta keep playing more.
Challenges
GitHub repository url
https://github.com/andrestroy/superiorgame
Comments
Loved the customization, very impressive feature to put in in a game jam game. Cool combat mechanics. Nice art and sounds. I want to see how you can improve it. I'll follow you.
Great job!
Wow, absolutely amazing graphics and music which fit the game very well. I really liked that you can customize the character and the mechanic that you need to click at right time to have more power.
I am not so sure about the mechanic that the enemy has also a varying power level, because you can only optimize your punches for one of the stats. I think I would leave this away at the enemies. On the other hand then the Q ability does not do much... Unfortunately, the only way to destroy the enemies was some button smashing. This is a bit sad, because you have the power level mechanic which I really like. I think it would be more rewarding if you need to optimize your punches. You should be rewarded for good punches and it should not be possible to beat the enemy with random button smashing.
I still liked the game very much and it is a cool idea. Just needs some balancing around the punch power mechanic. Well done!
Yeah I felt the same about the punches mechanic, I imagined the game in a high level abstraction, it didn't result as I imagined , thank so much for the feedback, those are really good ideas to improve the good punches as a reward. I also need to rethink the Q ability because it is what motivated me to do the game similar Dragonball power glasses that reads the enemy powers
Cool timing based attacks and customization! Art and effects looked very nice.
Super creative, and great fun! The art and sound are great but the game design is definitely the best feature.
You know the saying "not all heroes wear capes?" Well, all the best superheroes do, so don't worry about the broken cape checkbox. Seems to be working fine to me lol
Oh lord hes coming to punch me! I really enjoyed the rhythm and timing of the fighting system.
I had fun! Enjoyed the concept and the combat! I think the abilities were pretty cool and I liked the music too. I was quite impressed by the character customization as well, good job!
The fun art style and music go really good together... good job with the character customization at the start of the game hope you get around to implementing "No Capes" as Edna Mode would put it!
Character customization is awesome, I love powers and the timing of attacks. Very good gameplay, fun and addictive! 10/10
The character customization is super cool.. but we cant see it ? haha
There is a cool potential behind this, moreover the artstyle and the music are relevant to your universe, well done !
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