Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Cube Star RescueView game page

Save the pink cube!
Submitted by alecraf2 — 1 day, 11 hours before the deadline
Add to collection

Play game

Cube Star Rescue's itch.io page

Results

CriteriaRankScore*Raw Score
js13kGames#13n/an/a
Innovation#982.8462.846
Gameplay#1422.6152.615
Audio#1941.6151.615
Overall#1952.1922.192
Graphics#2102.0772.077
Theme#2121.8081.808

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Challenges

Open Source

js13kGames

GitHub repository url
https://github.com/alecraf2/Cube-Star-Rescue

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Smart. That's what many other games need, before fancy graphics and effects.

Developer

Thanks

Submitted(+2)

Cool game with a hyper minimalist art style! It was cool to figure out how to use the different colored blocks to solve the puzzles. I also really liked the storytelling with just the different colored blocks. I would have really liked some music and sound effects! Keep it up!

Developer

Thanks

Submitted(+1)

Thanks for open sourcing your project!

Submitted(+1)

GREAT GAME!!

Developer

thanks

(+1)

Nice. Some good puzzles there!

Developer

Thanks

Submitted(+1)

It's very cool

Love the game :D

Developer

Thanks

Submitted(+1)

Can you try out my game? I need someone who can reach the end. Let's see if you can

Developer

I'll see if I can, I just hope it doesn't have the difficulty like the undertale fangames

Submitted(+1)

Neat small game!

Submitted(+1)

Nice Game

Developer

Thanks

Submitted(+1)

Vanilla JS and Canvas rendering, now we're talking. Impressive, especially considering the size restrictions. The Spanish threw me off a bit, but I got the gist of it.

Developer

Thanks

Submitted(+2)

I didn't really understand at first but now I can see it's like one of those sliding puzzle games with a slight twist. With some polish this could be a pretty solid game. Good job on the size restrictions!

Developer

Thanks

Submitted(+1)

Nice Game

Developer

Thanks

Submitted (1 edit) (+2)

The first impression was not very overwhelming. but as soon as i unterstood, what i am supposed to to, it was entertaining enough to play a handfull of levels. good for a first jam entry (and i suppose the first time 13kb)

Good concept, definitely needs better graphics and effects (particle-effects, movement trails, screen-shakes, etc.) and sound.

Welcome in the "League of 13kgame Devs" :-)

If you want to dive deeper in the pool of 13k fun, here is a great list of resources for or "special interest": https://js13kgames.github.io/resources/ 

Developer

Thanks

Submitted(+1)

Did you  use a screenshot of a zip file? :)))) i had to see this

Love how you use js alerts for feedback

Developer

Thanks? I guess?

Submitted(+2)

At first I wondered what was going on but turned out to be a fun and challenging game. Improve the UI, add some music and you have a solid game.

Submitted(+1)

At first I wondered what was going on but turned out to be a fun and challenging game. Improve the UI, add some music and you have a solid game.

Submitted

This may not be a good-looking game and the puzzle is not that interesting, but puzzle is easy.

Submitted(+1)

Congratulations on your first gamejam, and I applaud you for doing the js13k challenge for your very first game.

I spent some time trying to understand what to do, and thought it was a bug at first when we could move just a few steps at a time, and not slide through the level. Once I got a hang of it, it became better.

For others, remember to read the description of the blocks before the game begins.

Submitted(+1)

Pretty fun puzzle game took me a bit to understand how it works but once you get it it's good. 13kb game developers are a different breed not sure what possesses you people to work under such constraints lmao

Developer

thanks

Submitted (1 edit)

Interesting puzzle. Was it intended that I could move outside the map? That seems to make the levels easier but feels like I'm cheating. I don't see the relation with the theme

Developer

In the game there are 2 applications of the theme:

1: the power of cubic stars to save pink cube

2: the power of intelligence