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Infinite Power's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 3.923 | 3.923 |
How well does the game fit the themes? | #7 | 4.000 | 4.000 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 3.385 | 3.385 |
Gameplay | #12 | 2.923 | 2.923 |
Visuals | #16 | 2.385 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Made me laugh! The 3C was a bit painful for me but I still had fun with audio and clear design!
I like the idea and music is so damn groowy.
What an unique idea! The art was wacky fun :D Moving was a bit challenging, but it didn't bother me too much. I liked the overall gameplay, good potential for further development.
Thank you ⊂(◉‿◉)つ
Excellent deployment of music. Fun game overall, nice job!
Thank you very much! This means a lot to me.
Fun little game! I loved how the music would change dynamically, that was a fun little addition. Not sure if I liked how the player moved, it felt a little sluggish but I think I liked that more than if it just had straight linear movement? The little sprite would just get stuck on things and build up a lot of speed that I would have to counteract but I'm sure that would just be ironed out with a little polish. Overall, a good time!
Thanks for your feedback! I wanted to try to make a sliding movement but it feels a little clunky.
I really like the music changing mechanic! The way it kicks in when you touch the energy spheres sounds cool haha.
Thank you very much!
OK gameplay, energy requirement progression (100 -> 400 -> 600) feels a little boring to achieve
But the music switch was hilarious in its own way
And i liked Nicola's goofy artstyle
So ultimately, i had fun
Hell yeah! Thank you very much for your feedback!
Simple and funny, but not easy. The music switch is weird at first but works very well and give some ambiance.
The control of the pixy is sometimes a bit too frustrating.
Also I did not understand what makes the red circle diseappears sometimes?
Thanks for your feedback! About the red circle: I have a mechanic built in where a lightning strike comes down "at random" and makes a singular platform invisble for a short duration.
At first I was put of by the ever switching music but after the first level I vibed with it. Very simple but fun anyways. A good addition could be a third field that takes away energy from the player, something that you would want to avoid.
Thank you for your feedback! This sounds like a nice idea, I think I will add it after the jam