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A jam submission

Fried CircuitsView game page

Submitted by SteveD — 1 day, 16 hours before the deadline
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Fried Circuits's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#15.0005.000
Visuals#24.5004.500
Audio#54.1254.125
How do you rate the game overall (you can consider fun, dev time, etc.)?#63.8753.875
Gameplay#73.7503.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
5 hours 45 minutes, solo dev, reused some old code

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Comments

Submitted(+1)

Really nice entry. It is pleasant puzzle and overall art and feel gives this fitting cyber-ish feeling. Sometimes I was a little confused when and why links get fried. But overall pretty cool game.

Submitted(+1)

Very nice puzzle game! It took me some time to understand how frying tiles worked, but it was fun. An undo button would have been much appreciated because I kept forgetting if I had to left-click or right-click on a tile in the last level, and I had to restart when I made a mistake 😅

Submitted(+1)

Nice challenge and I like the effects of the electricity flowing through the wires. Difficulty is good too, I only had to restart a few levels, and the simple controls are nice. Perfect interpretation of the theme, well done!

Developer (1 edit)

Thanks!

Submitted(+1)

First time i completed it on 32/38 felt like i didn't understand the rules
I thought the "open connection" means connection to one of GND
After that i got 39/38
A nice puzzle, i guess some more detailed explanation of the mechanic or examples would improve the experience, but i had fun anyway

Developer

I actually forgot the solution to one of the puzzles and had convinced myself you needed to fry 2 to get it done. lol

Submitted(+1)

I really like the twist with extra points for not frying circuits, and the electricity looks great in the cables! I got stuck on this level though, I do not understand why its only 200 in the output

Developer (1 edit)

That definitely looks like a bug, haha. Actually was able to reproduce it pretty easily too, the crossover tile is a bit funky so it's probably messing things up, the propagation code is a bit of a rats nest though so I'm not too surprised.

Submitted(+1)

Very nice game! What tool did you use for the pixel art and animations?

Developer(+1)

Aseprite for the sprites, got it on sale a while ago otherwise I'd still be using gimp. The particle effects are just the GPUParticle2D node in Godot.