Hi,
maybe you remember this game jam entry ? As some people told the idea was good and deserved more polish, I took some time to try to improve it and just published a brand new version (adding score, better audio, etc.). You can check it out here : https://wavering-systems.itch.io/kungfu-impact . If you're not interested at all, sorry for the bother !
Wavering Systems
Creator of
Recent community posts
Hi,
maybe you remember this game jam entry ? As some people told the idea was good and deserved more polish, I took some time to try to improve it and just published a brand new version (adding score, better audio, etc.). You can check it out here : https://wavering-systems.itch.io/kungfu-impact . If you're not interested at all, sorry for the bother !
Hi,
maybe you remember this game jam entry ? As some people told the idea was good and deserved more polish, I took some time to try to improve it and just published a brand new version (adding score, better audio, etc.). You can check it out here : https://wavering-systems.itch.io/kungfu-impact . If you're not interested at all, sorry for the bother !
A few suggestions. When we're hit it really looks like the game goes on as if nothing happened. There should be some indications, like removing the enemies and putting the player back to the center of the screen.
It is quite hard to aim too, the game would probably be more pleasant to play with twin stick controls.