Error: No enum constant
Here's the error file that was created:
Stack trace:
java.lang.IllegalArgumentException: No enum constant com.majalis.character.Techniques.PERFECT_TOY
at java.base/java.lang.Enum.valueOf(Enum.java:240)
at com.majalis.character.Techniques.valueOf(Techniques.java:30)
at com.majalis.character.PlayerCharacter.getSkills(PlayerCharacter.java:947)
at com.majalis.save.SaveManager.getSave(SaveManager.java:368)
at com.majalis.save.SaveManager.<init>(SaveManager.java:83)
at com.majalis.screens.SaveScreen$SaveSlot.<init>(SaveScreen.java:426)
at com.majalis.screens.SaveScreen.makeSlot(SaveScreen.java:335)
at com.majalis.screens.SaveScreen.buildStage(SaveScreen.java:308)
at com.majalis.screens.AbstractScreen.showScreenInScreen(AbstractScreen.java:139)
at com.majalis.screens.MainMenuScreen.showScreenInScreen(MainMenuScreen.java:169)
at com.majalis.screens.MainMenuScreen$5.clicked(MainMenuScreen.java:657)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:355)
at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:124)
at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:70)
at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:189)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:394)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:143)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:116)
at com.majalis.talesofandrogyny.desktop.DesktopLauncher.main(DesktopLauncher.java:82)