TOTAL OVERHAUL OF MAIN POST, INCOMING!!
- So I decided to spend the time to actually overhaul this whole topic post for all of ya. (please feel grateful at your own pace!)
Table of context:
--The Basics
-Combos
-Items you need
--Basic starting up
-Getting dem bonus points
-Time to start your Adventure for Real!
--Enemy Compendium
-Other Encounters
--Closing Statement and Some Wishes - The Basics:
Combos:
Your basic and main melee Combo is Spring Attack and Crushing Blow with maybe some Tempo Attacks between. (powered up, those skills and some mindful tactics are all you need.)
If you invest into Sunderer Perk you won't have to worry about Armor Breaker cause all your attacks will break armor.
The only other melee style moves you are going to invest in are:
Fade Away (for going into defensive stance),
Second Wind (for when you are hit with Gut Check that kills your stamina),
Uppercut (for after the duck and stand combos on fliers),
Parry (for disarming enemies)
and Wrist / Arm / Head shot to break the armor on those portions of enemies.
Then of course you have the combo of arrows, Withdraw -> Draw Arrow -> Fire arrow. But with the ammo system in, that's only as unlimited at number of arrows you have. (Spare hunger charms sell for 50 gold each!) Arrows are really powerful IF they hit.
Magic combos need mana regen items (get them from Golems, need at least 5 CHA), the Focus Energy you get after defeating your first Golem, and strong strategy behind them. I highly advise you don't even bother unless it's to Weaken Curse a strong enemy, hit a Ghost with Ultra Fire, or Reforge your armor.
For further individual Strategy, look at the Enemy Compendium.
Items you need:
From Main Town:
What you are going to need to buy is the basic Armor set up, Sabatons, Gauntlets, Helmet, Reinforced Shield, Battle Skirt, Breastplate. (Paladin starts with Battle Skirt, Breastplate, and Cage of Power) Use the extra money from the Brothem Madam to afford in early game. (Pick More Gold as your answer for a bonus 50 gold.)
From outside of Main Town: Find a Hunger Gem from a Cache Artifact (extras are great for gold accumulation, 50 each),
Gauntlet of Strength from the Giantess Region,
Shoes of Running from Town of Monsters,
Helmet of Observation from Town of Monsters,
and the Town Portal Scrolls from both Town of Monsters and the Witch of the Forest. - Basic Start up:
Getting dem bonus points:
The first thing you are gonna want to do is get them Progress achievements in Ironman Mode (each one gives +1 to bonus points. Only half in normal mode.) So you are gonna force fail, A LOT! (yes each Ironman starts from the begining again, so get ready to use that SKIP button.) So for this you are gonna need Catamite Perk (unlocks all Slut options) and Seduce Skill. In the PROGRESS menu you will see a list of things you need to get done to get these perks.
Here's them in mostly the order you can get quickly to longer time to get:
(??? = I don't know those yet)
Bitch: get knotted by a Werewolf and Fail the Bitch rating.
Harpy Wife: You have to lose to the Harpy and Fail the Cuckoo for Coocoo.
Seat of Power: Just laugh at the Brothel Madam and say he ass is fat in the first Any Odd Jobs interaction. (you are her seat)
Gokkun: Force Deep Throat on the Brothel ladies (Have low CHA), have the Madam be angry you mistreated her girls, and she'll sic Lura on you in the Town Streets. Lura will take you to her mansion castle and you'll go through scenes there.
Locked up: Fail the Anal Addict 3 on the Demon Merchant and she'll lock you up.
Perfect Toy: Have a butt, cock, and mouth item equipped and see the Demon Merchant.
Ass to Mouth: Pretty self explanatory, you can try with seduce tactics.
Horse Rider: Requires you to lose to Centaurs and be taken to their area of the map. A whole adventure waits there.
Nine Tenths: Got possessed by a Ghost, usually any kind of failed fight or you don't have enough magic.
Bounty Hunter: Get the guy in the Town of Monsters for Brothel Madam.
Fallen Goddess: Defeat Quetzal Goddess
Pure Hero: Never take it up the backdoor before you Defeat Quetzal Goddess (mouth and giving the D is okay!)
Wolf Hunter: Finish the Werewolf Hunt for the Brothel Madam.
Queen: Lose to the Beast Huntress, fail the checks.
Nursery: Surrender to Spider Queen, Fail all the checks.
Number One Hero: Beat Quetzal Goddess on level 1. The trick is to never hit the "Level up" button. You can gain as much experience as you want. JUST NEVER LEVEL UP. BTW, did it first run with no bonuses with a Orc Blood Warrior. (Thanks to chat for informing me.)
Wrong Way: ???
Some of those you can get more than one per Ironman attempt. Ass to Mouth, Bounty Hunter, Fallen Goddess, Pure Hero, and Wolf Hunter are not Game Overs.
Time to Start your Adventure for Real!:
OKAY! You've done everything up till now. So time to spend all them Bonus Points you have. The best investments are to (I advise in this order) bonus Stats, Perks, Skill, and a Key. Perhaps some gold or whatever else after that.
The only real key difference to playing any of the Races is with Elfblood and OrcBlood.
Elfblood you will want to NOT drink the water in the Dark Elf encounter so you can have sexy times and boost your EXP.
Orcblood you will want to drink and get 50 food rating from it. (Else if you don't and you have a party YOU WILL STARVE, even with a hunger charm.) Also perhaps try not to encounter any party members on the map until you need to.
For most of the Classes you will want to boost your lowest stats. This can be a bit tricky and require a small bit of planning of the use of the Perks Well Rounded and Specialist. Ideally you'll want to get your CHA to at least the max of 8 for most scenes to be done. And enough MAG to be able to blast away Ghosts with Ultra Fire and Reforge your armor. (so about 5-6 MAG on average unless you're already a Mage) - Enemy Compendium:
Quick note: These are tactics beyond the basic Combos listed above. So always expect to do the basic Melee combo all the time unless otherwise stated.
Wereslut: If you defeat a Wereslut with too much STR stat, they will rape you after. (Which kinda doesn't make much sense to me, how do they rape you if you are stronger than them?!) EDIT: Seems this has been changed to Sent / Smell. Your best strategy is to rape them first in battle if they are the in-heat version. You can normal smack away the feral kind no problem.
Harpy / Elite Harpy: Same fight mechanics with either version here. When they go into their swooping frenzy you will want to DUCK every time they attack and STAND each fly up they use. (Easier to see this with a strong PER stat) When they are done they will use a Low Attack. This is when you use an Uppercut to go into the offensive from the kneeling position. (Or just advance and attack.) They will try to swoop your mouth with their bird noodle, use another Duck to dodge it.
Slime: Fight wise the same as most, they are just really hard to grapple. Though you can always just smooch and go in. If you try to stab the core after fighting and you ain't fast enough, it's game over.
Brigand: Might try to use a Gut Check to sap your stamina and some grapple tactic, but pretty normal otherwise.
Unicorn / Centaur: You can get in a Low Attack and Fade Away before going into a Block Frenzy till they are done shooting all their Arrows. Fight normally afterwards. EDIT: Unicorns seems to not spam arrows now. Just the Centaurs.
Goblins (either gender): They have EXTREMELY strong libidos so winning via making them submit will be hard. If you stick to the combos and have strong enough stats they get swatted so fast you don't really need tactics. Otherwise they will try to rape you almost constantly if they ain't attacking.
Orc (Urka): Bash her armor, parry her weapon, basically again a normal fight pattern.
Adventurer (Trudy): Only difference is the after battle text you get. Again a normal fight.
Ogre: Now these can be a bit brutal to your armor and shield. They will do a lift club then attack. Difference between this and the Harpy is you can constant attack during these. Best strategy is to just be tougher than them and spam the basic combo and make them bleed quick. You can disarm them however. Don't even try Seduce unless you WANT that giant Ogre all up in you. (Doing so doesn't add to Size Queen perk.)
Beast Mistress: These will try a strong offensive off the bat. You can counter with your own strong offensive right after, so going into defensive at first might be best. you can insta defeat them with a Seduce, but if your AGI is too low they rape you.
Arachne: She'll probly try to knock the wind out of you then go in for the rape. Otherwise another normal fight pattern.
Golems: Bash the armor off and quick defeat them. Another normal fight.
Ghosts: Melee doesn't do anything. But all you need is one Ultra Fire and it should be a one hit KO. (You'll lose 10 health from their attack in the process.) If you want an extra PERK point, only get with nicer ones that don't look all darkened and have enough CHA (about 6) to let them down gently.
Naga: Same as most fights, watch out for Gut Check as usual, don't pick their mouth after the fight cause that's Game Over.
Quetzal Goddess: SPAM DAT COMBO! She'll be dead before she can get even two-three attacks in. If you don't have Goddess Blessing from the Witch of the Forest, it's instant Game Over if you try to fight.
Mermaid: Another normal fight.
Dullahan: Another normal fight.
Wasp: Combines some Harpy Tactics (Duck and Stand) and some Gut Checks. Otherwise bash that armor and beat them down.
Doppelganger: Another Normal Fight, although any rape you do to it is also done onto you.
Quick note: Now we are entering the advanced fights. So use your own sense to determine what extra needs to be done. (Weakening, Titan Strength, Reforge, Items, Etc.)
Persephone & Helena:
Persephone hits hard and fast so deal with that as you would such.
Helena constant teases you and sucks you off. (some kinda cage would stop that.)
Combined: I would say Cage of Power is your friend, but it seems you need a free cock for the fight now. So it seems impossible to win. Helena will get you off too much. If you are powerful enough you can brute force it, but the scene afterwards is a fixed ending. (you get sandwiched between them.)
Minotauress: Overall average fight, You try to run past into the labyrinth she will catch you and prepare your butt for the consequences.
Fire Elemental: She will spam Ultra Fire, not sure if a Phantasmal Shield helps that much. Spam your Melee if you got the stats for it. If you are going the Seduce Route, the hornier she is the hotter she is. Will you be burned and Game Over if she gets too hot? OF COURSE YOU WILL!
Ettin: Just an upgraded Ogre fight.
Jester: Have really high Stats and you should be able to pass most of the Games she plays. (8 or 9) I don't know them all off the top of my head, so you'll have to learn them all on your own.
Dark Knight: All I can say is.... Good Luck. This is the most advanced of fights and will test your combat skill to the max.
Other Encounters:
There are obviously TONS of other encounters and things about each of the enemies listed above. But I'm gonna leave all that for you to discover on your own. - Closing Statement and Some Wishes:
Closing Statement:
I hope you all enjoyed this little (well, rather big) list of things about this game and hopefully it has helped you somehow. Also It might be nice if this got a Sticky to keep at the top of the Chats about this game.
Some Wishes:
More doming scenes and Mechanics. (Cause that's just me, even in terms of power bottom.)
New Perk Skill: "Dominator" adds +2 per skill point to increasing stats in your favor in Grappling / sex positions.
More Races for our hero. Unlock through Endings.
Goblin (+3 CHA, -1 STR and MAG, start with more sex skills / perks.)
Centaur / Equine (+3 AGI, -1 MAG and CHA, Has horse dick.)
Ogre (+3 STR, -1 PER and MAG, Access to bigger cock size and more doming scenes.)
Spidoo (+2 MAG and PER, "Spell" Web shot immobilize enemy for a few turns.)
Ghost (+3 MAG and CHA, -2 STR, access to bigger cock size.)
Demon (+3 to all stats, start with Cock / Anal / Mouth Addict maxed, but can ignore bad ends )