I had no idea! That’s so cool! I never thought my little game would even get noticed, much less have achievements developed for it. Thanks for letting me know about that. It just made my day. :)
Wrong Way Games
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Thank you for identifying that bug for me and for the specificity of your bug report! I think I know where I went wrong and it's a leftover from a time traveling glitch I thought I had solved before. Whoops. The glitchy block is new to me, but I'll see if I can reproduce it as well. Thanks a bunch for the kind words as well as the feedback. I truly appreciate the time you took to give me that feedback. :)
I can see you put a lot of effort into this game and I think there's a lot to like about it. It could definitely use some refining in a couple areas, however, such as the dialogue (spelling mistakes, grammar, going off the textbox, etc.) but I like the ideas you have going here. Keep up the good work!
I honestly thought this was a super solid game that was a lot of fun to play. These are the kinds of game that I think are really successful in jams because they have solid loops, engaging gameplay, and fun art/music. You managed to do all of that, so you should really be proud of yourself. I really enjoyed my time with this entry. Great work!
I actually found the core loop of the game pretty fun. I found myself enjoying swinging back and forth a lot more than I thought I would. I would recommend a tutorial section because the game feels like it just throws you in there, but it also doesn't need to be too much of a hand-holdy tutorial because the game does well with a pick up and play kind of setup. Good job!
This game is cute, short, and sweet. I like the variety of minigames you programmed in, but I was a little confused at first as to what was going on. I got the hang of it quickly though. I'd like to see you add a more time intensive restriction to add more to the "unstable" theme (and just generally make it a more active experience). I could see this being a fun WarioWare-style game if you ever felt like expanding into that. Good job!
I struggled a bit to get the rhythm. I think a little bit more explanation of how to get the character to walk using the keys provided might help. I played QWOP a while ago so I'm kind of familiar with this game loop, but it was tough for me. However, I think it really fits the theme and was a unique take on it.