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That Little Destroyer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #28 | 3.503 | 3.917 |
Theme | #32 | 3.429 | 3.833 |
Overall | #75 | 2.952 | 3.300 |
Originality & Innovation | #102 | 2.832 | 3.167 |
Audio | #105 | 2.609 | 2.917 |
Graphics | #157 | 2.385 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game, nice music, maybe gamepad compatibility and particules could have been a good thing.
Very fun even on PC (even though it felt like it plays better on mobile). Destroying the buildings with a barrage of self-launch attacks is super satisfying, and the rubble acting as an obstacle so you have to balance how chaotic you want to be is a neat touch! The graphics could use some work (if you want to keep the same art style try adding more varieties of building block, buttons that look a bit more like the rest of the game, and some background and sky decorations to start) and the sound for flinging that little destroyer could either have random speeds given to it or be change entirely to a lower pitched sound.
Super fun game! I had a great time playing this. Great work! 👍
That was a fun Angry Birds-like game. Destroying the block buildings was fun. I needed to be careful to not get too reckless, though, or the crown will be trapped underneath a bunch of rubble.
Classic take on a classic style
Actually this is the first game I have ever made (if my scratch games doesn't count) . My laptop had a problem so I had to submit it early.
The cube from geometry dash retired from dashing and went on taking the path of destruction XD
love it look like angry birds
I thought this was pretty fun and definitely fit the theme. Keep up the good work! :)
Thank you
Very fun and addictave to play ! :D
Got to level 7 B)
Great job !
Thank you
Great idea, combined with Angry Birds gameplay. The tutorial levels are very difficult due to mouse manipulation.
How do you use gdevelop to achieve advance guidance of flight paths?
I applied a force based on the distance between curser and player
I understand, I will try it next time
Fun
Thank you