sorry, this is a submission for a french jam! we will translate it at some point in the future :)
XRNZ
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Très sympa! Les puzzles marchent bien, variés et pas trop difficiles et illustrent bien le propos scientifique. Par contre la section “à propos” est probablement un peu trop technique ^_^ Suggestion pour le tuto: mentionner qu’il faut lancer les dés un par un plutot qu’essayer de tous les selectionner, et qu’il faut leur donner un mouvement et pas seulement cliquer.
Same here, already rated yours! If you have time, please do mine as well :) https://itch.io/jam/scorejam18/rate/1512235
here is mine, it is not broken and I hope it is related to the jam :D https://itch.io/jam/scorejam18/rate/1512235
congratulation on your first jam, i will go try your game!
I like the idea, visuals & sound.
Some gameplay issues though:
- you dont have to use the magnet to attract cargo, you can just move down toward cargo while pressing x, which is much faster & simpler; if the magnet was stronger, you could attract cargo from far away and it would be useful.
- cargo (for me) was only on the bottom, it would be more varied to have cargo anywhere.
Still enjoyed it, keep it up! :)
Nice UI, aesthetics & sound. The concept is good but although I got 2nd in the leaderboard, I felt that I was more due to luck than skills: the player has too much inertia to properly dodge so many obstacles, and once you get hit once you can barely see the ninja because half of it is out of the screen.
Ideas for improvement: ability to move lateraly in addition to vertically, hitting an obstacle makes you lose health instead of slowing, and tighter controls (more drag & magnet force). Then you can add bonus to increase health or increase the magnet force, and you get a full game :)
Solid concept, decent execution, and the aesthetics & sound fit the game well.
I did not like the jump, way too floaty and unresponsive. The level could benefit from better color-coding, instead of all orange.
Also, some feedback (sound, particles) whenever the player catches a gem would have been really nice addition, as well as higher rewards on the top track to incentivize going up.
Pretty good job overall!