Yes, unfortunately Slender's movement is completely randomized and even if he gets more aggressive with each page it's still up to chance. Also about the ending, I would suggest playing through a few more times to get more... content let's say.
Yiğit Gökalp
Creator of
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You are Sam. Looking for your missing sister. She hasn't been heard from by anyone but you can already feel her calling to you. Will you answer, little bird?
An old classic , Slender Man, reimagined as an even older classic with PS1 aesthetic. Try to collect all 8 pages in this dark forest and find your sister. Don't go deep into the trees unless you want to be taken by whatever has taken her.
https://yigit-gokalp.itch.io/slender-missing-blood
This is my first Unity game and my second game overall. I had quite a lot of fun making this and I hope you have fun playing it as well.
If you wished to capture the same feeling as Vampire Survivors I think you captured the rush correctly. Tho I am not sure if its intended but whenever a bullet hits an enemy the game lags. Also there is the fact that the visuals are really hard to follow. Making it difficult to see where I am shooting. The game also starts lagging like crazy after a point where the enemies increase too much.
This was a fun but a bit difficult game. The controls are fun and smooth other than some points where the clicks dont register. The gameplay is a bit difficult and I think would be better if enemy projectiles can get blocked by the terrain as well. The bosses could be a bit larger too and get smaller as the levels go on but overall it was a nice game.
This was really interesting to play. I dont think I have ever played something like this.
The levels were pretty well designed and not too hard to figure out. The game mechanic was really cool too. Im still wondering how you managed to pull it off.
My only negative feedback would be is that it really needs some music I think. The sound effects do what they need to but something needs to fill the silence in between.
The graphics were simple and did what they needed to. Everything had its purpose clear by their visuals.
Overall really nice experience!
Thank you for your comment!
I've gotten another comment on ctrl so I will be changing that soon.
I wanted the death to be fast so that the player can resume the game quickly. Since the game scoring is mostly about the time it takes to complete.
The ui was admittedly the part I struggled with the most. As I was making a game for the first time I was learning everything from beginning and making uis and menus was the most challenging. I will see if I can find a way to improve them.
Thank you so much for your kind words!
I have gathered visual assets from packs that I thought would fit the game and the songs were taken from another site as well. All credited in the game. The sound effects were made and tweaked by me with a special program however.
I have gotten another comment on the ctrl button so I will be fixing that asap.
And I did wish to make it longer but I've made this game while I was working on five other school assignments. But I am hoping to make it's sequal a more proper game with multiple levels once I have the means to get special assets commissioned for the game.
Once again thank you for your comment. I'm glad you enjoyed my game!