Hey @owenmiel, not exactly what you asked for but I created this tool to help with the process. So you don't need to use any image editor software.
yuripourre
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Ok!! Vou colocar um link. Muito obrigado!!
E Uau! Deve dar muito trabalho mas já estou ansioso pra ver!
Desculpe por insistir mas acho que vale a pena caso vc não esteja fazendo isso ainda. Se vc tiver tempo e paciência de aprender, procure por ferramentas pra te ajudar a mudar as cores (talvez usando paletas ou filtros de cor) de maneira automática, com scripts ou rotinas. Assim, pelo menos pro cabelo, você só precisaria fazer uma versão de cada e o script geraria as outras 9 variações de cor.
Esse projeto é incrível, a qualidade é alta, a arte toda é super consistente e tem muita opção de tudo, parabéns pelo trabalho.
Sinto muito por você ter perdido os arquivos, se eu estivesse na mesma situação eu tentaria vetorizar as images usando inkscape provavelmente os assets com maior contraste entre cor e contorno, e tentaria salvar em algum formato que o Photoshop ou outro programa Adobe lesse ou trabalharia direto no inkscape.
Você também poderia fazer as variações de cor usando código, assim só precisa fazer 1 asset de cada e ter todas as cores possíveis.
Eu posso tentar explicar com mais detalhes caso vc tenha interesse.
Hey @tafode, I am sorry to hear that. I feel I should spend some more time in the motion control, I will probably do this when the voting ends.
Thank you so much for the feedback and let me know if you can make it work.
The ideal distance from the camera is over 1 meter. Ideally, the camera should me able to see your head and hand.
The pose to start the game should be something similar to this.
Hello! Your assets are really well-made, you did and awesome job!
I curious about the license, can you please explain what is an "IA project"?
You mean feeding a generative AI model, right?
Is that ok if the game uses AI for the enemies' behavior?
Is that ok if I use generative AI to help me develop the game, like generating code, or dialogs, or even the story?
Is that ok if I use other assets generated by AI?
I am sorry for asking this much questions, that's the first time I see such a license, it's very new to me.
Thanks for the words @JamesTKhan! To be honest, I was really frustrated with the overall visuals, so is really comforting reading your message. The desktop and html versions look much better but in order to make it run smoother on Oculus I had to heavily downgrade the graphics.
Thanks for the help during the Jam!
Thanks, @evilenity! Yeah, I almost regret trying to make a VR game in the middle of the Jam, I am glad I tried. And yes, regarding the rendering issues, unfortunately, I had to cut a lot of assets and effects from the game including the skybox so it could run smoother on Oculus this was the best I could achieve. I tried to polish the mechanics as much as I could (it was the first feature I implemented and the last thing I tweaked).
An usual laundry day, Anne Beth wakes up at morning, the sun is still shinning, clothes are all around the house. Her mission? Wash her clothes. Unless something unexpected happens. What can be wrong?
Help Anne Beth in this point and click strongly inspired on classics.
This game was made during LibGDX Jam that ended today, hope you like it!
More information at: https://yuripourre.itch.io/anne-beth-laundry-day